Hello all

Hello all

Hello all,

since G+ will be shut down in the (relatively) near future, this group will also disappear. Would anyone be interested in continuing this group elsewhere? I could set up a Discord or Facebook group if there is enough interest. (I’d vastly prefer Discord)

As a sub question: would it make a difference if the new group was for Sagas only or all my games going forward?

Also, I will be combing through the old posts here and compiling a sort of FAQ that I can host elsewhere. If there were any particular posts or conversations that you would like to see preserved, or stuck in your mind, or any questions you still find unanswered, let me know.

I didn’t see a discussion of this below.

I didn’t see a discussion of this below.

I didn’t see a discussion of this below. In my game, we now have a new Gothi and the Rites has raised some questions. What are the options actually supposed to do? By my reading, I concluded that you can do four different things with bonds.

1. Look at a character’s heart (get an answer to a question).

2. Give a character -1 or +1 for their roll.

3. For the Matriarch, lower the price of a bargain (Driving a Hard Bargain).

4. For the Monster, give grave harm to the bonded character you’re fighting with (Accursed).

So for the Rites, the options are:

– Get silver (obvious)

– Give the Gods a bond with you. I assume this is played by the MC. Since it’s no use for them to look at your heart, and they are not Matriarch nor Monster, they can give +1 or -1 to your roll. Technically I guess there’s no restriction to which roll it is or to whether they should pick bonus or malus, but it would make sense that Gods give the +1 to a roll related to what the Rite was about (did they ask help to something?), or the -1 if the gothi acts in a way the Gods disapprove of. It would seem not fair that Loki gets to be mischievous and give -1 just because he wants to (unless that was somehow relevant to the story).

– Gain a bond with the Gods. Since the NPCs don’t roll, it’s no use giving them +1/-1, and I would really want to avoid a physically manifested God combating a Monster who could give them grave harm by this. The main purpose of this option seems to be to give the gothi an answer from the Gods to a question – although in principle it could also be possible for a Matriarch to bargain with the Gods and have a discount!

Is my analysis correct? Am I missing something?

The Tempt Fate seems to work in a similar way, basically giving the Norns a +1/-1 to your roll. But how is this supposed to be restricted? Can the Norns just intervene in any roll the MC feels like, or should it be restricted to wyrd rolls only, or Tempt Fate rolls only? “At any time” seems to suggest there is no restriction, but again, it would feel odd to sabotage some random roll just for the heck of it (unless there was a clear rule that the next roll you take would be affected). Sure, the MC should make a call based on the narrative, but what I like about the moves in PbtA games is that they give clear rules how to use them, lessening the MC’s burden to decide the details of the PCs’ fate in a specific situation. Making the MC responsible for both bonus/malus choice and picking the roll to intervene adds to that burden.

Before everyone joins the great G+ exodus, I wanted to announce I knocked down the PDF price for Sagas by a couple…

Before everyone joins the great G+ exodus, I wanted to announce I knocked down the PDF price for Sagas by a couple…

Before everyone joins the great G+ exodus, I wanted to announce I knocked down the PDF price for Sagas by a couple of bucks to 8$. The digital version of Sagas is now also available through dtrpg, which is something I’ve been avoiding for quite some time. (Don’t be distracted by the “new” cover, it’s just a promo pic I knocked together from old illustrations.)

https://www.drivethrurpg.com/product/254224/Sagas-of-the-Icelanders

I will probably be putting up more stuff soonish.

If you’d prefer, Sagas is also still available from IPR, including print copies (I’m not sure how many are left, but probably not a lot).

https://www.indiepressrevolution.com/xcart/Sagas-of-the-Icelanders-PDF.html

https://www.drivethrurpg.com/product/254224/Sagas-of-the-Icelanders

Hello everyone, is this group still alive?

Hello everyone, is this group still alive?

Hello everyone, is this group still alive?

I’m started my first SotI with my friends a couple of days ago. One of them wasn’t there for the first session, but joins us the next week. She had a concept which didn’t quite fit any of the existing playbooks: a cousin/brother/uncle/relative who works at the farm owned by the Man, but does not own his own farm (he’s too unreliable for that). So I created the Farmhand. It’s designed to help the Man/Woman, with bits from the Thrall but free, and bits from the Huscarl but not a fighter.

It’s my first playbook, so give criticism if you see something wrong with it – I’m somewhat hesitant about the stats myself, and whether the hit/7-9/miss balance is right. Better even if I have time to fix it before it goes into use!

hello people

hello people

hello people,

I want to start a sagas campain having seen it played online but i somehow fail to find the bloody rooles anywhere to buy or download on the internet. Maybe im just not looking in the right places but ive been looking for quite some time now. Does anyone know if i can find it somwhere or if i have to buy it of the internet?

Hi Folks

Hi Folks

Hi Folks

Our group played our first session of Saga of the Icelanders on the weekend and it was a great experience, however, I have a couple of questions that I hope the more experienced of you can answer.

One of our players is a Seidkona. During the session the Seidkona made a number of Volva moves. Two of the visions focused on two other PCs. The Seidkona has Relationships with both the PCs in the visions. Does this count as targeting the other PC with a move, and allow the Seidkona to Mark that Relationship? Note: the PCs did not ask the Seidkona to consult the runes on their behalf nor did they ask for her help as a Spell Weaver.

Another Seidkona question. In one online play through of Saga the Seidkona in the group was able to use their bonds at at distance to assist or hinder another PC. The Seidkona was a Spell Weaver, but my reading is that the 3 bonds gained from this move, and only those bonds, can be used at a distance. The other bonds the Seidkona has e.g. from Relationship etc, should be used when the PCs interact with one another and that is usually in close proximity. Is that right?

Many thanks for your answers and thoughts in advance.

Hopefully it’s alright to post this here as some inspiration.

Hopefully it’s alright to post this here as some inspiration.

Hopefully it’s alright to post this here as some inspiration. If not I’m more than happy to remove it. I recently just finished reading this comic and thought that it reminded me quite a bit of a game of Sagas of the Icelanders. The only real difference being that the story takes place around a farmstead in Scotland’s Orkney Islands rather than Iceland. Nonetheless it’s a great story involving the sort of betrayal and bloodshed that you’d expect from a Viking Saga.

There’s a greedy relative, a mysterious wanderer come to reclaim his birthright. Questions about faith to the Gods whether they be Norse or otherwise. Honour called into question, false romance, surviving a harsh winter. A rumour of a monster and being cursed by the Gods (really the hero pulling a ruse), Norse mythologic symbolism. Everything you could want from a good Game of Sagas of the Icelanders. It doesn’t stop there the MC (or in this case writer) makes sure to throw the characters a few curve balls that they weren’t expecting. Honestly I’d recommend that MCs read this for inspiration when they run Sagas.

Hey Folks

Hey Folks

Hey Folks

I am about to run my first Saga of the Icelanders game in a couple of weeks and am struggling with the fronts and threats. I understand the concepts and their interactions, but can’t get my head around how the MC sheets practically work.

I’d be grateful if someone could share an example of how the sheets are laid out and actually used as I want to play this game as it is written.

Many thanks in advance, Matthew