Ooof. Words words words. Lots of text is being written. And not fun playtestable stuff, but rather necessary clarifications and fleshing out.
Have a few pages about cross-species societies, and how they affect the frequency and severity of Cramped Quarters checks. If Uncharted Worlds didn’t already clue people in to my own personal bleeding-heartedness, then this section surely will.
I’ve got a tenuous, nebulous mentally-written section about emotional trauma as a Major debility, and I keep backing away from it to approach from a different angle, because I don’t want to be disrespectful of real mental issues. Like, as part of the eldritch/Olde Gods set of content, the threat of mind-breaking terror needs to be addressed. But I need to be very mindful.
Right now, my design has “Trauma” as a general Major Debility that technically doesn’t impede a character. Instead it constantly spawns Minor mental and emotional Debilities; headaches, nightmares, compulsions, revulsion, stutters, restlessness, lethargy. The Minor Debilities can be treated, but that’s just attacking the symptoms. Treating the Major Debility will require significant therapy and treatments (with certain civilizations offering experimental and/or barbaric alternate ‘cures’).
This will likely change and evolve, but I would need to chat up someone who is more educated than I on the topic of how to handle this stuff respectfully.
And lets not get started on the unintentionally ableist verbal landmines when writing about cybernetics. Whuff.