Ran an awesome session yesterday of Urban Shadows.

Ran an awesome session yesterday of Urban Shadows.

Ran an awesome session yesterday of Urban Shadows. Our teenage Wolf pack leader led her pack into a vampire den to rescue three of their captured members. Along for the ride was the Hallowed, armed with his magical dragon slaying sword Ascalon and his shiny new monster hunting team of true believers. Needless to say they mopped the floor with them! Can’t wait for the next session!

(This is a game with mostly RPG newbs and I am delighted at how well they have embraced the hobby and how much passion they bring to my table. What a treat for me!)

There has been a lot of constructive discussion on the changes and how we can make the game even better, and so I…

There has been a lot of constructive discussion on the changes and how we can make the game even better, and so I…

There has been a lot of constructive discussion on the changes and how we can make the game even better, and so I have compiled a quick 3-minute survey to compile people’s thoughts on the changes from version 0.9 to 1.0. Check it out if you are able and I will make sure you find your name in our play-testers section of the book. Thanks! 🙂

http://www.surveymonkey.com/s/3DQMTZR

Another great session of “Urban Shadows: Shadows under Boston” or “How I Learned to Stop Worrying and Love Ragnarok”.

Another great session of “Urban Shadows: Shadows under Boston” or “How I Learned to Stop Worrying and Love Ragnarok”.

Another great session of “Urban Shadows: Shadows under Boston” or “How I Learned to Stop Worrying and Love Ragnarok”.

Our plans to face off with the Twilight Trio (or, as I prefer to call them, the Ragnarok n’ Rollers) got pushed off because Völundr decided to take three days and make a giant, silver-and-onyx, clockwork raven. Additionally, Gareth consulted his vast digital library to gain some insights into possible weaknesses of the Trio; Fenrir, Jörmungandr and the other one I can’t remember right now.

So, while that was happening, Solomon the Hunter had a training montage with his apprentice and my Immortal, Gareth, had a tête à tête with Liam the Savant.

With Gareth’s help, Liam was able to learn a little more about his mysterious lineage, finding out that he is somehow connected to a long-standing line of members of the Teutonic Knights. Liam was also able to suss out that there is some kind of direct connection between Gareth and the Knights, as well.

Not a single Blood roll was made.

For the advancement, “Advance 3 of the basic moves” , why not just one basic move?

For the advancement, “Advance 3 of the basic moves” , why not just one basic move?

For the advancement, “Advance 3 of the basic moves” , why not just one basic move? Wouldn’t that make basic move advancements much more meaningful when you can only choose 2?

Alright folks, the latest version of Urban Shadows is now live.

Alright folks, the latest version of Urban Shadows is now live.

Alright folks, the latest version of Urban Shadows is now live. Some significant, and we hope improved, changes have been implemented. You can find the documents under the same link as always or here https://www.dropbox.com/sh/v1dzfzn0bvdxgr4/IlfhqzalfY under the folder Version 1.0. I will be archiving the older versions for you all too in case you are sticking with one of those for your campaigns.

Here is a list of the changes;

Unleash has had it’s text revised.

Threaten an NPC no longer costs corruption, and cleaned up the text.

Persuade is now Ask a Favour and includes the main use of Debts as well. It’s essentially three moves in one cause we needed to cheat like that. 🙂

Study Someone has had some of the question list revised.

Keep an Eye Out questions can now be held until later in the scene and the questions have been revised.

Stand Strong has been removed. Take a Chance will fill it’s shoes when needed.

Let the Darkness In has been changed to Extend Your Preternatural Senses, but otherwise operates much the same as before with slight revision.

Hit the Streets has had its text cleaned up and changed to encourage NPC generation.

Gather Resources is now Call in the Cavalry and has been simplified. This is the move for gathering a force to deal with big threats!

End of Session move altered to include all factions being possibly modified and a Debt take/give away exercise.

Debt implementation is now part of Ask A Favour and calls for a Heart roll to both reward highlighted stats and add in some chance to their use.

The current Injury system has been replaced with a new Harm/Injury hybrid. Making armour more useful and weapon ratings/tags more specific.

All the Archetypes have seen revision and updating for the new Harm system and Basic Move changes. Some playbook moves have been removed and replaced with new moves. Most notably the Wolf, Dragon, Hallowed, and Oracle.

As always, any issues you encounter, let us know. We love all your feedback! It helps makes our game better!

Started listening/reading Hounded, the first book in the Iron Druid Chronicles and so far I am diggin’ it.

Started listening/reading Hounded, the first book in the Iron Druid Chronicles and so far I am diggin’ it.

Started listening/reading Hounded, the first book in the Iron Druid Chronicles and so far I am diggin’ it. It is scratching the urban fantasy itch perfectly!

Thanks to Tim Franzke for recommending it a while back. 🙂

If there is an opportunity to take part in a playtest session in future I’d be very interested.

If there is an opportunity to take part in a playtest session in future I’d be very interested.

If there is an opportunity to take part in a playtest session in future I’d be very interested. If there is a way to put my name on a list, please let me know. Thanks.

Some big changes are coming to Urban Shadows.

Some big changes are coming to Urban Shadows.

Some big changes are coming to Urban Shadows. The Beta play-test, as we’re calling it, will involve several improvements and revisions, including the following;

A huge overall of the basic moves with revisions, changes, and in one case, a removal.

The Faction moves have all been revised.

End of Session move expanded.

Debt uses are shortened and stream-lined for the time being. Planning on building from the ground up.

The current Injury system has been replaced with a new Harm/Injury hybrid. Making armour more useful.

All the Archetypes have seen revision and updating for the changes. Some Archetype moves have been removed and replaced with (hopefully) superior ones.

Will be releasing the Beta Play-test in the next week or so. Will also be happy to discuss and share early with those who attend the play-test discussion on Wednesday evening.

Thanks for being a part of this awesome community and showing your interest in the game so far! It’s very much appreciated.

Well, we are getting closer to a finished product for 4 of my WoD Add-on books for Urban Shadows (Apocalypse World…

Well, we are getting closer to a finished product for 4 of my WoD Add-on books for Urban Shadows (Apocalypse World…

Well, we are getting closer to a finished product for 4 of my WoD Add-on books for Urban Shadows (Apocalypse World hack) and I wanted to give them out to the public to for that last round of feedback. Here is what we are working on:

• Vampire the Masquerade (proofed, play tested, PDFed, just needs a final round of proofing)

o Download: https://docs.google.com/file/d/0B9Hhx1yXlz-OWWhqM1FkN1VWbVE/edit?usp=sharing

• Werewolf the Forsaken (proofed, play tested, PDFed, just needs a final round of proofing)

o Download: https://docs.google.com/file/d/0B9Hhx1yXlz-OdEJuTVNBcXZ5SWM/edit?usp=sharing

• Mage the Awakening (proofed, play tested, PDFed, just needs a final round of proofing)

o Download: https://docs.google.com/file/d/0B9Hhx1yXlz-Oc19fNzUxVl9OZXc/edit?usp=sharing

• Hunter the Vigil (proofed, play tested, PDFed, just needs a final round of proofing)

o Download: https://docs.google.com/file/d/0B9Hhx1yXlz-ONUp5RHNhR3N4ZFk/edit?usp=sharing

• Orpheus (based on Spectre) (proofed, play tested)

• Slasher (First round of proofing almost down)

• Demon the Fallen (Being worked on)

• Changeling the Lost (Being worked on)

Enjoy the PDF’s and I would love to hear your feedback, which you can leave or comment on the working document here, that we keep all of the documents on.

https://docs.google.com/document/d/1vAfokBManOfs96xyvhPB2q6P1lR3PrN1OGNmjkLoqk8/edit