The second I finished reading through US a few months ago, I felt that I had finally found the great starting point…

The second I finished reading through US a few months ago, I felt that I had finally found the great starting point…

The second I finished reading through US a few months ago, I felt that I had finally found the great starting point for having the WoD fix that I wanted in an AW gaming mechanic.

A few weeks ago, I began writing an Add-On for US adding many of the WoD clans, tribes, orders and creeds. Along the way, I have picked up a great team of Anton Dominic, John Layton, and Steve Moore in writing material for FOUR WoD books, currently we have the Vamp (Vampire the Masquerade,) the Wizard (Mage the Awakening,) the Wolf (Werewolf the Forsaken,) and the Hunter (Hunter the Vigil.)

This is our first draft write up, as you will see not quite complete, but I would love feedback from both WoD fans, US, fans and AW fans. Any advice would be great, there is a lot of material here. We are starting play test on it next week and will keep you informed of how it goes.

If any of you want to playtest this as well, that would be awesome and would love feedback, videos, ect…

Here is a the document:

https://docs.google.com/document/d/1vAfokBManOfs96xyvhPB2q6P1lR3PrN1OGNmjkLoqk8/edit?usp=sharing

Here is a first draft proof of the the Wizard (mage) from what it will look like once finish:

https://docs.google.com/file/d/0B9Hhx1yXlz-OTXlkbnVCdGRIdEU/edit?usp=sharing

Any feedback is noteworthy. You think a clan is represented? Tell us! You don’t like a move? Tell us! You have a great idea for a move? Tell us!

#worldofdarkness   #apocalypseworld   #mage   #vampire   #werewolf   #hunter

Re-wrote the questions list for Keep and Eye Out today. Let me know what you think of the change. :)

Re-wrote the questions list for Keep and Eye Out today. Let me know what you think of the change. 🙂

Re-wrote the questions list for Keep and Eye Out today. Let me know what you think of the change. 🙂

When you keep an eye out in a potentially charged situation, roll+mind. On a hit, you can ask the MC questions. Whenever you act on one of the MC’s answers, take +1. On a 10+, ask 3. On a 7–9, ask 1:

-What’s my best way in or out?

-Who or what here is not what they seem?

-What happened here recently?

-What here is the greatest danger to me?

-What is about to happen here?

-Who is pulling the strings here?

Made up some custom playbooks for a game of urban shadows we’re starting tomorrow night.

Made up some custom playbooks for a game of urban shadows we’re starting tomorrow night.

Made up some custom playbooks for a game of urban shadows we’re starting tomorrow night. I think my favorite is Alicia our vamp, turned or really well.

I can’t wait to play Liam my Aware investigative reporter. 🙂

Got the first draft of The Specter done today.

Got the first draft of The Specter done today.

Got the first draft of The Specter done today. Take a look and let me know what you think. I still need a Dying Move for the playbook and a proper picture if Tommy Rayburn has time, but the stand in should do for now. 🙂

Anyway, enjoy!

https://www.dropbox.com/s/v80kneadqwtmi5e/The%20Specter.pdf

Andrew Medeiros, Under Additional Rules for almost every PB, it says:

Andrew Medeiros, Under Additional Rules for almost every PB, it says:

Andrew Medeiros, Under Additional Rules for almost every PB, it says:

When you inflict an injury on another player’s character, they reduce their Trust score with your faction by 1 (on their sheet). If this brings their score to Trust -4, it resets to Trust-1 as usual, and therefore you all mark experience.

When you say “you all” are you saying everyone at the table or just the character and the character you are inflicting an injury on? If so, it may be better to say “you both mark experience.” Semantics, I know, but one that was asked of me today that I felt was a valid point.

As my Star Wars World campaign comes to a close, my group and I are going to be starting a play-test campaign of…

As my Star Wars World campaign comes to a close, my group and I are going to be starting a play-test campaign of…

As my Star Wars World campaign comes to a close, my group and I are going to be starting a play-test campaign of Urban Shadows starting next week. My friend Sean Horwich has graciously offered to MC so I can play and see what the game is like from that side of the table. Plus this is his first time MC-ing a *world game and we’re all super stoked for the game. We have a Vamp, an Immortal, a Hunter, a Fae, and finally my Aware, Liam Mitchell. Investigative reporter who specializes in chasing down the ‘weird’ stories and covering them up. Because some things the world is just not ready to know about.

I’m excited to play a vanilla mortal in this game. I’ve had the chance to play a Vamp for a few sessions and it was all sorts of fun. She embraced corruption at break-neck speed and quickly became an anti-hero at best. With my Aware, I’m going to work real hard to keep corruption at bay, make the hard choices needed to keep him above the tide of darkness that struggles to take us all in Urban Shadows.

Here’s a pic of Liam.

#starwarsworld   #urbanshadows    Rob Wakefield Sean Dalziel Aaron Friesen 

Attended Gryphcon this past weekend in Guelph Ontario and ran 3 slots of Urban Shadows.

Attended Gryphcon this past weekend in Guelph Ontario and ran 3 slots of Urban Shadows.

Attended Gryphcon this past weekend in Guelph Ontario and ran 3 slots of Urban Shadows. It was a very fun experience with a lot of great players, almost all of which had no *World game experience. I learned a lot and need to put my thoughts and the player’s observations down on paper this week. All in all, I think it was widely enjoyed and I know I had a real blast.

Highlight of the weekend’s playtesting: half the group found a fairy princess who had been cast out of her realm and what did they do with her? Took her out for beers at a pub and then to the theatre to watch a RomCom, priceless!