Andrew Medeiros, as a player I hate pointing this out, but I want to point  out that I think…

Andrew Medeiros, as a player I hate pointing this out, but I want to point  out that I think…

Andrew Medeiros, as a player I hate pointing this out, but I want to point  out that I think the Hunter move Unstoppable is too powerful. In my first US only game, someone had that and we all though …. neat.

In my first WoD addon, John Layton had the move and again we though neat …. very useful. Well, last week in our PvP match, we both knew to survive we had to have Unstoppable. I can just see it as that one move people feel they should have to get as an extra critical is massive. I know you said you haven’t had any close encounters, but I almost instant killed him on the first shot (better be glad he had armor.)  

PS. BTW, Sex moves for aware and fae are the wrong font.

I have a treat for all of you people that think there should be a Druid in Urban Shadows.

I have a treat for all of you people that think there should be a Druid in Urban Shadows.

I have a treat for all of you people that think there should be a Druid in Urban Shadows. 

The first 6 chapters of Hounded for freeeeeeeeeeeee

http://www.scribd.com/doc/52589128/Hounded 

http://www.scribd.com/doc/52589128/Hounded

So, this morning I came into the possession of a series of pre-keyed action movie special effect stock footage…

So, this morning I came into the possession of a series of pre-keyed action movie special effect stock footage…

So, this morning I came into the possession of a series of pre-keyed action movie special effect stock footage (muzzle flashes, explosions, couch hits, breaking glass, atmospheric effects, and more). I also have a very good piece of software for adding interesting magical-like or scifi-like effects (glows, flashes, spinny glowing purple stuff, fireballs, TONS of stuff).

I would be really interested in seeing if there would be interest from people in  making a teaser video, of sorts, for Urban Shadows. This is just a feeler, right now, seeing if there would be enough man power to put this together. I have a line on a very skilled motion graphics / visual effects person, but there would be a lot of other shoes to fill, and I’ve never really done anything like this before.

Thoughts? You’d have to be somewhere where the Kitchener-Waterloo / Cambridge area was easily accessible.

Need some insight on something.

Need some insight on something.

Need some insight on something. 

On more than one occasion a player who is rolling+trust to interfere with a fellow player has expressed a concern with the mechanic. Rolling+Trust to help someone, gather resources or hit the streets seems great, but when it comes to that interfere, something is jarring.

“I don’t trust this guy’s faction, so why am I hindered in trying to resist their moves?” It’s a valid question. When I first designed this section I meant Trust to be how much you and a faction’s member trust one another and how much you understand the other. I think the wording of Trust is misleading and leads a player to interpret this as their character’s Trust in a faction solely.

So, how do I fix this? Do I simply change the naming of the system to something like Affiliation or Rapport or Kinship? Or do we change the way Interfere works. I’ve had it suggested that when you Interfere with a player, you invert your score. For example, if you’re Trust in Wild was -2 and you were Interfering with a Fae, it would change to a +2 for these purposes but remain a negative number when rolling Help or the other Faction moves. This may work, but I feel like adding in a negative/positive switch-up like this is going to confuse players, especially the less rules-intrigued ones. Less is more after all.

Any input would be appreciated. I’d rather make a change with other points of view considered. Thank you.

Was looking through the Weapon rating, and got curious Andrew Medeiros why baseball bat is with grievous?

Was looking through the Weapon rating, and got curious Andrew Medeiros why baseball bat is with grievous?

Was looking through the Weapon rating, and got curious Andrew Medeiros why baseball bat is with grievous? I get it that it does more damage than a punch, but I would say less than a gun or sword. I am guessing that with the limited ratings, just had to throw it in and maybe “round up”?

Andrew Medeiros, Why “Threaten an NPC” rather than a general “Threaten” move where it can be used on PC’s as well.

Andrew Medeiros, Why “Threaten an NPC” rather than a general “Threaten” move where it can be used on PC’s as well.

Andrew Medeiros, Why “Threaten an NPC” rather than a general “Threaten” move where it can be used on PC’s as well.

Wouldn’t it just be a slightly different mechanic, but under the same header? The only difference is if the player listens, they get XP?