Hello, I’m starting up a WiP campaign, and there’s one part of the rules that confuses me.
Hello, I’m starting up a WiP campaign, and there’s one part of the rules that confuses me. You can add new powers to your Powers Profile by spending Achievements. 2 Achievements for a new simple power, 5 Achievements for a new Possible power (and a range in between). Why would a player make their new power Possible, when they could make it Simple for only 2 Achievements?
I have a feeling the answer is going to be something like “follow the fiction”, but have your players, or you as a player, actually bought a new power for 5 points instead of 2?
There seems to be an assumption here that Borderline and Possible powers are going to be bigger, more effective, but I don’t find any rule that says so.
If I decide to reverse the Achievement cost for new powers for my game (5 Achievements for a new Simple power, and 2 for a new Possible power), what problems will that cause? What is the intention behind this rule being written as is?