This may have been asked before, but has anyone had experience with setting Monsterhearts in a college setting?

This may have been asked before, but has anyone had experience with setting Monsterhearts in a college setting?

This may have been asked before, but has anyone had experience with setting Monsterhearts in a college setting? I’m going to run a one-shot this weekend, and a few of our players are Junior High and High School teachers, and they’d just prefer that we play 18 year olds. Wondering how much alteration is needed if the characters are all college Freshmen, or if it goes fine right out of the box?

Finally got an ongoing game started with my regular group.

Finally got an ongoing game started with my regular group.

Finally got an ongoing game started with my regular group. And I have to say, while all through beta and running various one-shots of Masks, I was pretty sure this was going to be my all time favorite RPG. Now that I’m playing regularly, I can officially declare it. This game punches all my favorite buttons and I’m having such a blast with it. Incidentally, it’s one of the few games I’ve ever played where I like being a GM even more than being a PC.

Anyway, I just wanted Magpie Games to know that Masks is officially my favorite RPG ever, and I hope the rest of you are having as much fun playing it as I am!

I’m sure this has been asked before, but does anyone have a good PbtA game in the Harry Potter world?

I’m sure this has been asked before, but does anyone have a good PbtA game in the Harry Potter world?

I’m sure this has been asked before, but does anyone have a good PbtA game in the Harry Potter world? I’ve seen the Houses and Wands document, which I’m still looking over, but just curious if there’s any other option?

Asking for a friend. 😉 (Actually really am, but I wanna know too!)

I’m looking at running a one-shot for a mini-con in a few weeks, and was wondering if anyone had thoughts on…

I’m looking at running a one-shot for a mini-con in a few weeks, and was wondering if anyone had thoughts on…

I’m looking at running a one-shot for a mini-con in a few weeks, and was wondering if anyone had thoughts on “pre-gen” characters. I want to spend as little time as possible on character generation, but so much of the story comes out of the initial creation. So I’d like to have some balance.  Here’s what I was thinking:

Pre-select: 

Code Name

Playbook Moves

Let players choose:

Look

Power set (if applicable)

“When we first teamed up”

–Pros/cons on those choices?  

–And what about Backstory? It’s such a fun thing for players to create, and would be very time consuming for me to make up for all possible pre-gens, but at the same time, this could take a lot of time that we could be interacting.

–Also, what to do about things like the Protege’s Mentor, The Legacy’s Legacy, and similar things?

–Are there any playbooks I should just leave out for a one-shot/con game?

As I was sharing the beta materials with a friend, I made this statement, and wanted to share it here, because I…

As I was sharing the beta materials with a friend, I made this statement, and wanted to share it here, because I…

As I was sharing the beta materials with a friend, I made this statement, and wanted to share it here, because I think it’s important, and I’m very happy that +Brendan Conway went this direction:

“But it has one of my favorite features that I’ve been begging for in superhero games forever: “classes” based on team role rather than power set.  Anybody can have energy blasts or be invulnerable or super-strong. The thing that makes superheroes magical is how they fit in with the other characters in their world. To me, that’s the greatest thing about these playbooks and why I’m so excited to play it.”