According to “The Four Stages of Burnout” model (Mark Gorkin), professional burnout works like this: If Results,…
According to “The Four Stages of Burnout” model (Mark Gorkin), professional burnout works like this: If Results, Rewards, Recognition and Relief are continually withheld from a hardworking person who constantly gives their all, that person will begin to advance through these four stages in order: (1) Exhaustion, (2) Shame/Doubt, (3) Cynicism/Callousness, and (4) Helplessness/Crisis.
This system is designed to model that dynamic. It is especially intended for *W-style games focusing on high-stress high-performance jobs, such as cops, military, EMTs, doctors, nurses, private detectives, etc. It’s intended for the sort of player who’s into complex characters, conflicting emotions and deep roleplay; I wouldn’t really suggest it for casual players.
Burnout Mechanic for *W games
http://www.story-games.com/forums/discussion/19435/burnout-mechanic-for-w-games