A couple questions for you all now that I’ve run my first session (which was a wonderful success, I think I may have…

A couple questions for you all now that I’ve run my first session (which was a wonderful success, I think I may have…

A couple questions for you all now that I’ve run my first session (which was a wonderful success, I think I may have found a new favorite game for our table):

1. How do you determine the cred cost of items like EMT kits, body armor, weaponry, etc? I have players who are interested in beefing up their toolkit and could not find anything in the book beyond the section discussing the very general prices for hiring services, and purchasing (some) items.

2. Can characters earn XP from a single directive more than once per game? For example, if the Killer has Masochistic, can they earn XP literally EVERY time they take 1 or more harm?

3. What is considered a LOT of cred? I am trying to make sure I didn’t fuck up the payday too badly at the end of a successful first mission. Are there standard rates for missions?

Thanks in advance, reading through this community has been supremely helpful.

Just read through the rulebook and I’m so pumped to try it out this weekend with my group!

Just read through the rulebook and I’m so pumped to try it out this weekend with my group!

Just read through the rulebook and I’m so pumped to try it out this weekend with my group! I had one question regarding Play Hardball, if someone wouldn’t mind clarifying.

Obviously using the move means you intend violent action if the target doesn’t comply, but does that mean that harm is automatically inflicted on a miss? Or do I then need to make the character roll to Mix It Up?

Thanks in advance!