While enjoying monster of the week, there is some areas that should be addressed.
1. The advanced moves prove useless to a game where a majority of the time the game is:
A. One shot scenario.
B. The hunters already have an extensive backstory and history.
What I would suggest is enabling advanced moves for one shot games, especially the advanced kick some ass move, as that is the only way outside of luck to go toe to toe with a monster boss without taking near deadly harm.
2. The failed roll XP reward system is something I do not like. The PC’s should get experience from progressing the mystery and acting their character, hence the highlighted stats in the previous edition was a better mechanic. If the PC’s do well in an investigation through a string of successes, their advancement slows to a crawl. Also failure means the mystery drags on as hard moves and failed rolls means you miss out on valuable information that may progress the plot. How is being shitty on your rolls worthy of an XP reward?
So what do you say about my beefs?