Regarding the new gear system: I much prefer the old one, though I obviously haven’t had the chance to test the new…

Regarding the new gear system: I much prefer the old one, though I obviously haven’t had the chance to test the new…

Regarding the new gear system: I much prefer the old one, though I obviously haven’t had the chance to test the new one yet.

I fear that it will take away specialisation options from players and leave them with little chances to change up their characters’ equipment to suit a mission’s needs.

Hi, I just got to read the new systems for companions and vehicles.

Hi, I just got to read the new systems for companions and vehicles.

Hi, I just got to read the new systems for companions and vehicles. They seem great so far. Next, I wanted to know how the Order’s Ultimate Weapon move changed to reflect the new System. Well, it still adds 2 to a nonexistent stat.

Also, vehicles no longer get weapons beyond just ramming (melee brutal). Maybe add a tag that lets you take a weapon based on your armory but bigger/heavy?

Just a small rules question: What’s the point of companion assets beyond level three?

Just a small rules question: What’s the point of companion assets beyond level three?

Just a small rules question: What’s the point of companion assets beyond level three? Quality only goes up to three, right?