Hi everyone, I need some feedback on a couple of custom moves I have created for special items in my game.
Hi everyone, I need some feedback on a couple of custom moves I have created for special items in my game.
The relic of the fairy is a silver sphere that contains a truth serum:
Whenever you try to make someone drink the serum roll with heart on a success you can ask any question an it must be answered truthfully. On a 7-9 choose one:
The person notices that something is off, – 1 to rolls against they for the rest of the session.
You run out if potion and can’t use it for the rest of the session.
On a failure the character notices your intentions lie and mark corruption or own them one for the trouble you created.
The other is a DIY flamethrower by some character that doesn’t have any move related to item construction. So we established that it is unstable and dangerous:
When using the flamethrower in a fight roll with mind on a success choose one:
You do 2 fire damage in an area in front of you
The enemies in the area fear the fire and you get an opportunity.
On a 7-9 choose one:
Something goes wrong and you burn your hands: take 1 penetrating fire damage
The fuel runs out.
If you fail something goes horribly wrong, the MC will decide what happens.