A looong time ago I posted the playtest rules for my game Migrant Stories and have remained pretty quite about it.

A looong time ago I posted the playtest rules for my game Migrant Stories and have remained pretty quite about it.

A looong time ago I posted the playtest rules for my game Migrant Stories and have remained pretty quite about it. Lately I’ve been tinkering with it again and came up with this “lite” version: https://goo.gl/1hZYki

My Migrant Stories Playtest is now available as a free download on DriveThruRPG.

My Migrant Stories Playtest is now available as a free download on DriveThruRPG.

My Migrant Stories Playtest is now available as a free download on DriveThruRPG.

http://www.drivethrurpg.com/product/192234/Migrant-Stories-Playtest

Hi, I’ve been lurking for a while, but I have a question.

Hi, I’ve been lurking for a while, but I have a question.

Hi, I’ve been lurking for a while, but I have a question. Are there good examples of AW hacks where violence is resolved very very swiftly? Almost in a “you die or you don’t” way? I’m designing a game that downplays violence, but I also don’t want the rules that govern it to be so simplistic that they don’t make sense.