The new version is updated, with slight changes to the rules, the handouts reorganized to give access to information more easily, and -Clean versions of all documents, that don’t have the background to save ink when printing.
•22/10/2016: Moved Lob Grenade from basic universal Moves to Drifting.
•Clarified in explanation of Firefight that “Play it cagey” may be chosen more than once.
•Renamed Session Debrief to Roll Credits, and added line about marking Season Burn and Ticks.
•Renamed First Session to Pilot Episode.
•Vandern Derelict Adventure has been updated to follow version 3.0 rules.
•Clean versions of all documents have been created to ease the burden on printing.
•Documents have been reorganized for less handouts and more easily found information.
Originally shared by Adrian Thoen
Thank you everyone for you continued interest in Impulse Drive!
Impulse Drive 3.0 is here, and it’s still totally free.
There are a lot of mechanical updates under the hood. Not only has tracking time and money been abstracted, new gear and ship upgrades have been added, along with two more playable classes of ships.
The Gear and Move cards have been revamped to be more printer and eye friendly.
Strains have been added for encouraging play in the form of Scenes, Episodes, and seasons, with countdowns called Fuses used to add mechanical urgency to your games.
Likewise, Jobs have been renamed Contracts, and revamped to fir into a similar model.
I expect this to be the last rules update for Impulse Drive for quite some time, with future updates being cosmetic formatting or spelling/grammar fixes for the document.
Please, download the game, and share this post, and enjoy!
#ImpulseDrive #misfitsandspaceships #PBTA #poweredbytheapocalypse #RPG
http://www.drivethrurpg.com/product/190933/Impulse-Drive-Preview