I’ve got a game design problem for you all.

I’ve got a game design problem for you all.

I’ve got a game design problem for you all.

If a Move represents the smallest point of contact between a given tabletop roleplaying game’s fiction and its mechanics, and is triggered by the fiction, then:

How would you write a Move for live action play?

Note: How to play Apocalypse World as a LARP is beyond the scope of this question. I’m only interested in how you would write a Move into the rules of a theoretical LARP/American Freeform/Jeepform game that you might design.