I’ve been working on some shirt designs for WWWRPG characters I have known.

I’ve been working on some shirt designs for WWWRPG characters I have known.

I’ve been working on some shirt designs for WWWRPG characters I have known. It’s fun! I want to put them up for purchase. It looks like most reputable/quality shirt printing places discount on volume, which puts printing a single shirt at a time at a higher price point than I’d envisioned.

So, the choice I’m looking at is this:

1. Make shirts available on-demand, with a price point of ~ $25 each.

2. Order 10 shirts at a time per design, which drops the price point to ~15 each, but I really don’t know if I want to sit on overstock fake wrestler shirts.

$25 seems like a lot for a shirt to me. I dunno, should I take preorders? Or just wait until the Kickstarter and roll shirts into the campaign?

11 thoughts on “I’ve been working on some shirt designs for WWWRPG characters I have known.”

  1. The problem with the $15 is that you also have to account for multiple sizes. And guy/gal shirt shapes. That becomes yet more stock.

    Patience and planning may be the way to go here.

    The general gist that I’ve heard is SHIRTS KS BAD but not 100% of the logic/experience behind it (may have to do with shipping laws and what shirts are classified as).

  2. 25 is about right for a boutique shirt. Honestly, a lot of shirts on Zazzle hit the 30-35 dollar category if you pick a more expensive dye color.

  3. Yah, my personal cut-off for a t-shirt is pretty low, so that may be skewing my perceptions. Maybe I’ll just put ’em up and see what happens.

    Stras Acimovic , I think throwing shirts into a KS where they’re just an additional promo item (aka, additional cost, additional shipping, without accounting for it first)  is where people get into trouble. Since “merch” is part of the wrestling world I def want to try and integrate shirts and such into the campaign in a productive way!

  4. Stras Acimovic

    The problem in crowdfunding is offering shirts as a reward tier, because they seem so easy – just one click! – but in reality are a horrible sink of time, effort, stock, and shipping. However, simply setting up an order button as a feature of your game’s website is a different and perfectly fine thing.

    I’d pay $25 but that is because Bruto is Legendary Hardcore. I’m optimistic for that to be a decent general price-point if the shirts are stupendous.

  5. I just ordered a test shirt from Spreadshirt, which appears to have all the features I’m looking for in terms of browser-based setup tools, many shirt options, and the ability to set up a customer-facing shirt storefront.

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