One thought on “I’m curious what you think: How effectively could Epyllion empower a decent Adventure Time hack?”

  1. Let’s see… what are the mechanically vital parts of Epy, and how well would they translate to AT?

    1) Age/growing up. I feel like Adventure Time is actually more about not growing up (see: Jake vs. his kids, Ice King’s back story and behavior), so you’d need to change up advancement and the age dependent moves. I could see the former changing to growing in heroism, like when Finn gets a new sword or reads from the Enchiridion. The latter could be more about power than age? Like, you can’t really command a princess or a huge monster to do something, but you might impress or amuse them.

    2) Virtues/friendship. This would work fine. You don’t really see stand out values like you do with, say, My Little Pony, but Finn and Jake do better when they work together and respect each other.

    3) Houses/family. These easily become Kingdoms.

    4) Moon magic. This is a tricky one. In Epy, magic is widespread and flexible, and having that flexibility narrowed (and growing in power so you don’t need to rely on your friends D: ) is a big part of advancement/aging. In Adventure Time, though… well, you don’t see many big and flashy mages, the ones you do see are often antagonists, and even their magic is usually tightly themed (Ice King, Flame Princess, Magic Man and his jerk curses). But everyone is a little bit wacky. Very rough idea: you have a ‘magic’ stat that grows as it does in base Epy, but instead of being tied to the moons it’s tied to a single loosely-defined theme, like ice or fire or shapeshifting or science (I include the last for the Bubblegum types, though invention might be more of a playbook feature).

    5) The Darkness, and the battling thereof. The Lich is there in the background. Whether you count all monsters and dungeons as being part of the Darkness is another question entirely. I think shadow points can work as is; everyone in AT has their jerk moments.

    So, yeah! You’d have a couple of issues to tackle, but most of the skeleton fits very well I think.

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