Let’s talk Custom Moves. #Epyllion #Tasksfromthecouncil
When you get up again, even when no one thought you could, roll +Courage. On 10+ Choose three, on 7-9 Choose two, on a miss, choose two but you have aggravated your injuries – at the end of the scene you take one more wound, and any you shrugged off reopen. If you do not fly through the valley of death today, gain a scar anyway.
— You shrug off a wound (May be chosen more than once)
— You take +1 Ongoing while you act in defiance of the Darkness
— You inspire an ally – they +1 Ongoing on a number of actions equal to the number of your gems they hold (May be chosen more than once)
When you give voice to the hope in your heart, roll +Charm.
On 10+, all who hear you take your words to heart, and are emboldened, receiving +1 Ongoing while acting on your words
On 7-9, only the listener from whom you hold the most gems receives the bonus (Your choice if there is a tie)
On a miss, your audience remains filled with doubt any listeners may return one gem to you to receive +1 Forward while acting on your words.
Excellent! When I played yesterday actually, I could have used both of these.
Adam Minnie
Glad you liked them! I was reaching for the feel of what I think are some of the most powerful events in these types of stories.