Let’s talk Custom Moves.  #Epyllion #Tasksfromthecouncil

Let’s talk Custom Moves.  #Epyllion #Tasksfromthecouncil

Let’s talk Custom Moves.  #Epyllion #Tasksfromthecouncil

When you get up again, even when no one thought you could, roll +Courage.  On 10+ Choose three, on 7-9 Choose two, on a miss, choose two but you have aggravated your injuries – at the end of the scene you take one more wound, and any you shrugged off reopen.  If you do not fly through the valley of death today, gain a scar anyway.

— You shrug off a wound (May be chosen more than once)

— You take +1 Ongoing while you act in defiance of the Darkness

— You inspire an ally – they +1 Ongoing on a number of actions equal to the number of your gems they hold (May be chosen more than once)

When you give voice to the hope in your heart, roll +Charm.

On 10+, all who hear you take your words to heart, and are emboldened, receiving +1 Ongoing while acting on your words

On 7-9, only the listener from whom you hold the most gems receives the bonus (Your choice if there is a tie)

On a miss, your audience remains filled with doubt any listeners may return one gem to you to receive +1 Forward while acting on your words.

2 thoughts on “Let’s talk Custom Moves.  #Epyllion #Tasksfromthecouncil”

  1. Adam Minnie

    Glad you liked them! I was reaching for the feel of what I think are some of the most powerful events in these types of stories.

Comments are closed.