Has anyone ever added an faerie Otherworld to their game?

Has anyone ever added an faerie Otherworld to their game?

Has anyone ever added an faerie Otherworld to their game? An example of this would be the Bright world from Changeling: the Dreaming, or Neil Gaiman’s Neverwhere, if you wanted to emphasize the “urban” part of it.

4 thoughts on “Has anyone ever added an faerie Otherworld to their game?”

  1. Well the Fae has a move for Escaping into their homelands, so that’s one way. Otherwise protagonists can usually gain access by Hitting the Streets in order to find someone who knows how to cross over. My go-to cost for this passage is for those travelling to share a secret with each other in order to link their beings together for the trip. It creates fun backstory and sometimes introduces some tense reveals.

  2. When we were pitching city ideas for my upcoming game, one of the suggestions I had was for a paranormal ski resort — if we’d gone with that option, Faerieland would have been a phantom mountain that you could only climb when the conditions were right or you had a Fae guide.  Every so often, mortal skiiers would end up on it by accident and disappear. 

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