How do you handle non-lethal harm on both PCs and NPCs?

How do you handle non-lethal harm on both PCs and NPCs?

How do you handle non-lethal harm on both PCs and NPCs? Some weapons have the “s-harm” damage type. Do these sort of weapons do 0 Harm and just forces a harm roll? Does Armoured clothing/Synth Leathers still reduce that harm roll by 1? Also, would you all consider punching someone to be S-harm or 1-harm? 

One thought on “How do you handle non-lethal harm on both PCs and NPCs?”

  1. Per the move, you make the roll “when you suffer harm (even 0-harm or s-harm).”

    The order of operations is:

    1. Receive harm

    2. Lower harm suffered by armor value (with 0 being the basement.)

    3. Fill in segments of harm clock equal to remaining harm done.

    4. Roll 2d6+harm suffered (so minimum is 2d6, not 2d6 minus armor).

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