What happens if a character gets from another playbook a move with reference to that specific playbook? For example:

What happens if a character gets from another playbook a move with reference to that specific playbook? For example:

What happens if a character gets from another playbook a move with reference to that specific playbook? For example:

Dangerous Web: When you reveal a trap you’ve left for someone using your powers, roll + your Mask Label. On a hit, your opponent trips into it, and you get an opening or opportunity against them. On a 10+, take +1 forward to pursuing it. On a miss, the trap inadvertently leads to a dangerous escalation

that require a Mask Label. Do the character gets to choose a Mask Label (or a Mentor Label, or whatever), or characters outside that playbook just can’t get those moves?

5 thoughts on “What happens if a character gets from another playbook a move with reference to that specific playbook? For example:”

  1. Mauro Ghibaudo for those kinds of things it would make sense to define a Mask label. 

    Moves relating to Mentors don’t make sense to take unless you have a mentor in the fiction or could come up with one right then that maeks sense. 

  2. Yeah, my feeling on the topic flows from Matt Morton a bit here. Namely, if you take a move that has “feature” prerequisites, you get those…assuming you HAVE those.

    i.e. If you want to take a move that requires you to have a Mentor, if you have a mentor, then you get all the “features” that come with it (i.e. “all the mechanical bits”). Because a lot of those weird mechanical pre-reqs are just part of how you model the relationship. But the relationship needs to be there. Or be created. (IMHO it’s perfectly legit to say “Since I took this move, my character acquires a mentor.” Yes, you have to work out the details, but it’s fine to go from Move -> Fiction as well as from Fiction -> Move.)

    I am not sure I explained that very well. =/

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