We just had our first game session last Saturday.

We just had our first game session last Saturday.

We just had our first game session last Saturday. It was my first time GMing a AWE game and the group’s first contact with the system as well (most of them never even heard of it at all). They all liked US, the Debt system and all the intrigue and inter-faction play, but almost all of them hated the character sheets (the archetype playbooks + the basic moves sheet). I just printed them to two pages, front and back. Did I do it right? Or should I have them printed or folded somehow different? How do you handle that in your games?

7 thoughts on “We just had our first game session last Saturday.”

  1. Make sure everyone has their own copy of the basic moves to reduce handling time. Some players may want everything laying spread out in front of them, or even highlighting moves in different colors.

  2. We print the character sheets one side, and leave the backs empty so there’s space to take notes. This allows more control over your character, avoiding to turn the sheet one way or the other. You can get all the info in a glance.

    We never fold the playbooks. We find that extremely unconfortable.

    We use only a basic moves sheet for the players, and another one for the MC. 

    Each player has only their character moves, but is the MC who calls for basic moves. If players do not look at the moves they stay in fiction instead of looking for the apropiate move to call. 

    Also, we use debt token sheets. When a player earns a debt MC gives them a token that represents it. This way is easier to handle them, and we can use them as a form of currency.

  3. I don’t think having access to the basic moves breaks OOC/IC! Thereotically, your character’s stats are how she approaches life. If I’m playing a bloodthirsty werewolf, I’d want to know how things will go down when she violent — because it won’t be the first time.

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