First session of UW with my group tonight.

First session of UW with my group tonight.

First session of UW with my group tonight. It is a city-based game and the group are deniable assets that work for the factions that run the city.

It went pretty noir, starting with a funeral and ending with the group allowing some street justice for their skeevy, flawed pal.

A great deal of skills assume travel, but were easily retooled for a more sedentary setting. Contacts was an example, that I explained as the PC having contacts in various sectors of the city.

10 thoughts on “First session of UW with my group tonight.”

  1. Man, now I’m sitting here thinking about a noir UW game in the vein of TechNoir. You could start with a few contacts in the city and have 2 Favors with them that you can use… Oh man, I really want to write up a short hack for city level noir style games.

  2. Judd Goswick if you do go with Teleport pads, I recommend reading Larry Niven’s The Theory and Practice of Teleportation.

    http://www.obooksbooks.com/2015/3975.html

    For example, if you don’t have a way of compensating for momentum and potential energy, teleporting from Quito, Ecuador, to Toronto, Quebec, Canada, would result in a difference of 1,000 kph in rotational velocity. You hit the nearest wall hard enough to detonate with over 300 kg of TNT.

    Boom.

  3. John Reiher , if there were such dangers, I am sure their use would be limited, but it does remind me of Neal Asher’s Gridlinked where a terrorist group defeats the safety features of an interplanetary teleporter to do just that.

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