Keeper Arc Assistance!

Keeper Arc Assistance!

Keeper Arc Assistance!

I’m setting up a larger arc for my players who just met the first arc threat. He’s a demon (or rough equivalent), who is trying to gather his 3-4 companions to then summon their king.

I set it up so this first demon was using another monster as the threat/to search for his friends, they beat that monster but let the demon get away (divine cast out evil).

I’m not sure how to move forward next, either more monster threats serving the first demon to find the other ones or have them each appear on their own with their own minions?

Also if they decide to fight one of the demons and win, then it should be harder for the rest to summon the king…. but I’m not sure how to represent that in a satisfying way where the players feel they have been rewarded for the success. maybe the king only partially manifests and has less wounds/harm/etc.

Thoughts welcome!

One thought on “Keeper Arc Assistance!”

  1. I am running a summoning arc, too. Don’t just focus on the people doing the summoning, but also look at what they need to do the ritual itself. Maybe the hunters can interfere that way. So in my situation the hunters have one of three objects the bad guys need, and the bad guys have one. The hunters also have some critical pages of a manuscript that outlines the ritual. Inject some variety.

    Consider using character backstories as your guide, too. For me and my group, much of the reward of the game is in the exploration and possible resolution of the hunters’ stories, more than just the mysteries themselves. So if you have a Professional or Initiate, maybe their organizations are somehow involved? Maybe one of the minions is who wronged the Wronged? etc.

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