I’m meandering with the idea of making a small Eclipse Phase hack for UW.
I know there’s this, but this is more of a pbta adaptation than a UW hack.
I still want to use UW’s ruleset and probably only creating 1-2 setting specific moves and new assets and upgrades.
I’m now brainstorming on how to handle Morphs and Egos, trying to keep RAW as much as possible. So far, I think the best way to handle this is to make Morphs (basically bodies that you can upload your mind into, for those unfamiliar with Eclipse Phase (or Altered Carbon, which the game is a lot inspired on)) as Assets.
Thing is, UW has a DIY approach to equipment while the EP settings suggest that there are some “predetermined models” of Morphs (but new ones and alternate versions do exist).
Would you only create new Upgrades and let character build their own Morphs or would you provide with a “shopping list” of known Morphs (such as Splicer, Synth, Sylph, Fury, etc)?
Far Beyond Humanity covers much of what you want, IIRC.
For Morph/Ego stuff, I’d just split the stats up and make morph changes part of a normal Acquisition
PS eclipse-phase-apocalypse.obsidianportal.com – Main Page
Hmm I bought FBH expressedely to see how it handled cybermods and such to expand on my brainstorming on how I’d handle an EP hack but except from cybermods and new upgrades for assets, I didn’t find much stuff to help me with Morphs/Ego.
Which part are you talking about?
I meant FBH handles all the other transhumanist bits ASIDE from morph/ego, but I think that’s pretty easy to add: a morph is just equipment with stats.
Aaron Griffin Yeah, I’m not even sure I want Morphs to give stat bonuses. Probably only upgrades.
This might help you: eclipsephaseuncharted.obsidianportal.com – Eclipse Phase – Uncharted
Yeah thx for the link! I had already consulted the site. It’s great for inspiration but like I said I want more a direct hack to Uncharted world than a pbta inspired system. The pbta take on the site is a bit too complex to my liking. I want to keep everything from UW and only hack it by adding stuff whether to change it.
The link I sent is 95% UW. The rest is just a bunch of Tags EP style. 🙂
Oh wait it’s different than Aaron Griffin link?
Yeah, I didn’t know about this one
Yep this is exactly what I had in mind with morphs thanks Eduardo H Schaeffer
📌
So what I come up with :
Morphs are assets which can use the upgrades from Mods and Attire.
I’ve looked at more than hundred mods in Eclipse Phase and most of them already fit within an existing upgrade (either in UW or FBH).
Here’s the ones for which I didn’t find an equivalent:
docs.google.com – Eclipse Phase UW Hack – Upgrades
Each Morph comes pre-bundled with some upgrades (but they still count as a Class 0 asset)
Free upgrades for BioMorphs:
Basic biomods
Mesh Inserts
Cortical Stack
Free upgrades for Pods:
Basic biomods
Mesh Inserts
Cortical Stack
Cyberbrain
Puppet sock
Stigmatized
Free upgrades for Synthmorphs:
Mesh Inserts
Cortical Stack
Cyberbrain
Stigmatized
Connector
Adaptation (no air)
Free upgrades for Infomorphs:
Virtual
I don’t like “Adaptation (no air)”
I want it to be broader and with 1 word if possible?
It stands for “well you’re synthetic, you don’t need to eat, sleep or breath”
Is Adaptation (synthetic) too vague to you?
Resleeving
When you resleeve your Ego into a physical Morph, roll +Mettle.
* On a 10+, you integrate with the new sleeve without any side effect.
* On a 7-9+, you suffer disorientation and feel a lost of continuity. Take a minor debility.
* On a 6-, you suffer severe alienation and lost of continuity. Take a major debility.
Addramyr Palinor “Inorganic”. Also used for robotic bodies in FBH.
Feels like Basic Biomods is kinda meh… I’m dropping it.