Is there guidance anywhere on the Schemes mechanic of the Immortal?
The Archetype sheets themselves lack the mechanic for advancing schemes, though it discusses a move that presumably has a role in advancing them.
It also lists Interruptions that can occur, but not the manner in which they would occur and their effect upon the scheme affected.
It seems something is simply missing. It isn’t a self-sufficient explanation.
Was there an intermediate step between the Kickstarter version of the Immortal and the current one that I could crib mechanics from?
I have a player who would be very interested in playing one once her Wizard goes out in a blaze of glory, but neither of us can make sense of the sidebar, and schemes got added after my old Immortal from 2.0 playtesting.