So I’ve been thinking about information moves kinda skeptically.
Mostly DW’s Discern Realities but also PbtA generally
When a player asks a question about the scene wanting to know something new(what here is not what it appears to be?), what happens when you don’t have a thing up your sleeve that they don’t know about?
Do you say “Nothing”? Obviously not, that’s the null answer, it doesn’t chain into the next move and the player doesn’t have a thing they’re getting +1 to
Do you make up some pirates hiding in a bush? Surely this is the thing to do? right?
But from the players perspective they’ve got a 10+ and ended up worse off.
Yes, they have +1 to dealing with the problem but they got it by asking for the problem in the first place
Yes, the game is more interesting now but still
Maybe questions like these are meta-moves for increasing scene complexity?