I’m waiting on a possible additional thing that may come in today to fill out an OFFICIAL UPDATE, but:

I’m waiting on a possible additional thing that may come in today to fill out an OFFICIAL UPDATE, but:

I’m waiting on a possible additional thing that may come in today to fill out an OFFICIAL UPDATE, but:

– shirts are going to be ready to ship next week

– final art is due in two weeks

– all the essays are in

– majority of the backer content is in my inbox

– book is on track to lock down page count, get final quoting and get on the printers schedule before the end of the year

So I sent out backer surveys! It’s a little weird for folks getting shirts AND posters, since the posters are dependent on the art, but they’re going to be shipping separately anyway so I’m erring on the side of getting the stuff that’s ready to go out the door ASAP.

Fingers crossed and there are no guarantees on this earth, but I’m optimistic that I’ll be able to beat the April ship date.

Still need to figure out the back cover stuff, but I’m pretty happy with how the front is shaping up.

Still need to figure out the back cover stuff, but I’m pretty happy with how the front is shaping up.

Still need to figure out the back cover stuff, but I’m pretty happy with how the front is shaping up.

I realized that I’ve never seen anyone take the Veteran’s +Real move “Don’t Disrespect Me”.

I realized that I’ve never seen anyone take the Veteran’s +Real move “Don’t Disrespect Me”.

I realized that I’ve never seen anyone take the Veteran’s +Real move “Don’t Disrespect Me”. In reviewing it, it’s not only rather lengthy, but overcomplicated, and it doesn’t really have a clear “use” – like, it’s hard to imagine a proactive situation that you would engineer for your character to be able to use it in, especially since the other Move options are (I think) crystal clear.

So, reflecting on what I want to see out of the Veteran in play, I think I can safely say that “putting people in their place” is a little meh. Here’s what I’m coming up with as a replacement:

Respect the Business When you act to preserve wrestling tradition, roll +Real. On a 10+, they back down, you gain +1 Heat with each other. On a 7-9, you gain +1 Heat with them and they choose one: do it behind your back anyway; jump you immediately; spread lies about you in the locker room. On a botch, traditions change. Lose -1 Heat with them, and all your Momentum.

I think this works better on a couple of levels – it aligns with some of the Veteran Heat questions; it implies a certain characterization just by taking it; it’s flexible to apply to lots of contexts but has a clearcut fictional trigger; it has fallout (in terms of the Heat adjustments) regardless of the fictional outcomes that push the Veteran and the target together.

So! This is the kind of thing I’m doing now, reviewing the Gimmick Moves and aiming to replace dud Moves with more interesting ones.

Over at the RPG.net forums there’s a play-by-post Joshi WWWRPG game getting under way!

Over at the RPG.net forums there’s a play-by-post Joshi WWWRPG game getting under way!

Over at the RPG.net forums there’s a play-by-post Joshi WWWRPG game getting under way! (I think you need to have a forum account to read it)

“You’re right Tina that was a rough match last week. She’s got a hell of a kick even when it’s not bouncing your head off a steel chair. But I’ve had all week to recover, and aside from still being able to taste the color purple I’m fine. Besides, I can’t take a week off and disappoint the finest fans in the wrestling world! So bring on Killer Masumi. I’ll take her down, then I’ll tear my way through the rest of the ANGEL Corp and anyone else who stands between me and my next shot at the hardcore title! And after that, when I’m on top of the Hardcore scene where I belong? Well, second ever Triple Crown winner has a nice ring to it.”

Yeeeah!

http://forum.rpg.net/showthread.php?742260-World-Wide-Wrestling-Allstar-Women-Championship-Wrestling