Had to make a slight variation to spell hold for wizards when using the Mage Add-on as giving people 3 spell hold for a 7-9 was just too powerful.
3 crazy power spells for not enough penalty was far too abusable.
Had to make a slight variation to spell hold for wizards when using the Mage Add-on as giving people 3 spell hold…
Had to make a slight variation to spell hold for wizards when using the Mage Add-on as giving people 3 spell hold for a 7-9 was just too powerful.
3 crazy power spells for not enough penalty was far too abusable.
I posted Forbode here to help balance it out:
I posted Forbode here to help balance it out:
https://plus.google.com/u/0/communities/107071334810365821574
John Layton and Anton Dominic, which opinion and suggestion do you like?
I need help with one move. blanking on how to balance it.
I need help with one move. blanking on how to balance it.
Forebode: When you use Forbode to see a sporadic and possibly chaotic brief spurt of the past or future, roll+Heart. On a 10+, you are able to see a decent length into the past or future of the area close to you. On a 7-9, you are able to see into the recent past or near future of things happening only directly in front of you.
Going to run a two game version of Hunger Games using a World System for my normal group.
Going to run a two game version of Hunger Games using a World System for my normal group.
Which game would you use?
I really want to get Slasher to the next round, so I can get it proofread by outsiders.
I really want to get Slasher to the next round, so I can get it proofread by outsiders.
John Layton, can we go through and add trigger statements to all the moves. It is the one thing they are missing.
“When X happens, roll+Y” or “When you do X, you gain Z bonus”
A lot of the moves are missing that clear, you have to do this fiction statement to get the ability to trigger the move. I understand we get it, but let’s spell it out for others.
Anton Dominic, can you help trim that last set of descriptions as you did with the first set?
Urban Shadows WoD Test Book.
Urban Shadows WoD Test Book. Urban Shadows was created by Andrew Medeiros, with the WoD book created by myself, John Layton and Steve Moore.
This book includes Vampire the Masquerade, Werewolf the Forsaken, Mage the Awakening, Hunter the Reckoning, and Orpheus. I know I have a few edits, but it is getting closer.
Future plans to add Changeling, Slasher and Demon the Fallen.
Andrew Medeiros, as you know we play a lot of Vampire, so I see the Vamp class used a lot.
Andrew Medeiros, as you know we play a lot of Vampire, so I see the Vamp class used a lot.
I would love to look into reworking Eternal Hunger.
There is no roll, so it can be easily abused. If I am quite hurt I just walk into a crowd and feed. Yes, I the MC can push back, but without the roll or the Miss, it is kind of hard too.
For the advancement, “Advance 3 of the basic moves” , why not just one basic move?
For the advancement, “Advance 3 of the basic moves” , why not just one basic move? Wouldn’t that make basic move advancements much more meaningful when you can only choose 2?
Running the ‘Hood: A Big Fish in a Small Pond (AW hack about being delinquents trying to get by through crime,…
Running the ‘Hood: A Big Fish in a Small Pond (AW hack about being delinquents trying to get by through crime, shadiness and whatever means you can. Think Snatch and; Lock, Stock and two Smoking Barrels) by James Mullen for the online Let Us Game – RPG Convention.
https://plus.google.com/u/0/events/ccmb1808gs7f18u5g7f0d4hack4
Looking for a couple more players.
https://plus.google.com/u/0/events/ccmb1808gs7f18u5g7f0d4hack4
Well, we are getting closer to a finished product for 4 of my WoD Add-on books for Urban Shadows (Apocalypse World…
Well, we are getting closer to a finished product for 4 of my WoD Add-on books for Urban Shadows (Apocalypse World hack) and I wanted to give them out to the public to for that last round of feedback. Here is what we are working on:
• Vampire the Masquerade (proofed, play tested, PDFed, just needs a final round of proofing)
o Download: https://docs.google.com/file/d/0B9Hhx1yXlz-OWWhqM1FkN1VWbVE/edit?usp=sharing
• Werewolf the Forsaken (proofed, play tested, PDFed, just needs a final round of proofing)
o Download: https://docs.google.com/file/d/0B9Hhx1yXlz-OdEJuTVNBcXZ5SWM/edit?usp=sharing
• Mage the Awakening (proofed, play tested, PDFed, just needs a final round of proofing)
o Download: https://docs.google.com/file/d/0B9Hhx1yXlz-Oc19fNzUxVl9OZXc/edit?usp=sharing
• Hunter the Vigil (proofed, play tested, PDFed, just needs a final round of proofing)
o Download: https://docs.google.com/file/d/0B9Hhx1yXlz-ONUp5RHNhR3N4ZFk/edit?usp=sharing
• Orpheus (based on Spectre) (proofed, play tested)
• Slasher (First round of proofing almost down)
• Demon the Fallen (Being worked on)
• Changeling the Lost (Being worked on)
Enjoy the PDF’s and I would love to hear your feedback, which you can leave or comment on the working document here, that we keep all of the documents on.
https://docs.google.com/document/d/1vAfokBManOfs96xyvhPB2q6P1lR3PrN1OGNmjkLoqk8/edit