I’m looking for ideas on how to represent a character defined by their rejection of a villainous legacy or mentor.

I’m looking for ideas on how to represent a character defined by their rejection of a villainous legacy or mentor.

I’m looking for ideas on how to represent a character defined by their rejection of a villainous legacy or mentor… something like how Stephanie Brown became Spoiler as a heroic foil to her father, or Cassandra Cain’s relationship with father David (I think Stephanie proposed a “difficult parents club” at some point).

Both of these examples are un-powered individuals who could be played as a Beacon (indeed, Brown is listed as inspiration for that playbook), but the Beacon doesn’t really focus on the right aspects of their stories. Whereas the Legacy and Protégé do focus on the relationship with an adult figure, but they’re both the wrong kind of relationship… while not always working smoothly, both seem to expect a mostly-positive relationship rather than outright hostility.

Thoughts? The character I’m looking to model has powers, but they’re relatively subtle… minor real magic masquerading as sleight of hand, that sort of thing. The Delinquent would be a pretty good match in terms of the moves, but likewise lacks the right focus and flavour…

An ask for idea help:

An ask for idea help:

An ask for idea help:

So I’ve done some build up for prom in my game and one player is going to do his swap characters (retire or become a paragon; changing from Interface the delinquent with a police detective mom to Kid Slueth the beacon). I’ve some ideas to make it a big deal for other characters (Nova’s going with a friend being more than friend; Outsider’s alien roommate going with her crush; doomed->protege being dragged along with other’s messes) but prom wasn’t a big thing for me growing up and I want to properly handle it. Are there any suggestions from the group think on how to handle prom?

Is there a way to buy the Deck of Villainy as a PDF?

Is there a way to buy the Deck of Villainy as a PDF?

Is there a way to buy the Deck of Villainy as a PDF? I don’t have any concrete plans to run Masks (yet) but I like the idea of a large stable of villains to pull from if I do, and I’d prefer being able to skim quickly through the list on a tablet or phone rather than flipping through cards.

For that matter, is there a way to buy a PDF of the Deck of Influence, to only print as many as needed for a small group?

Uncover the Secrets of A.E.G.I.S.

Uncover the Secrets of A.E.G.I.S.

Uncover the Secrets of A.E.G.I.S. with our review of the second supplement for Masks! I go through the book chapter by chapter to check out the reports ripped right from A.E.G.I.S. databanks, the agency’s Most Wanted, the playsets that form campaigns where you serve as Agents of A.E.G.I.S. or fight the otherworldly Suits for the agency’s soul, and the two new playbooks (the Soldier and the Brain)!

https://cannibalhalflinggaming.com/2018/05/11/masks-secrets-of-a-e-g-i-s-review/

https://forums.somethingawful.com/showthread.php?threadid=3775345#top OK I LOVE IT!

https://forums.somethingawful.com/showthread.php?threadid=3775345#top OK I LOVE IT!

https://forums.somethingawful.com/showthread.php?threadid=3775345#top OK I LOVE IT! Capers can be the most beautiful MASKS HACK in the entire WEB.

Do you know how to contact TRICKIE NIXON the creator ? I can’t find it.

https://forums.somethingawful.com/showthread.php?threadid=3775345#top

Starting a new game with local friends tomorrow and I’d love to hear about your favorite adult heroes from your own…

Starting a new game with local friends tomorrow and I’d love to hear about your favorite adult heroes from your own…

Starting a new game with local friends tomorrow and I’d love to hear about your favorite adult heroes from your own games.

I have the Deck of Villany, but I could use some ideas for heroes of the previous generations. Preferably not just re-skinned Marvel and DC regulars, unless done really creatively.

Question: When you get 5 conditions and are removed from a scene, when you are re-introduced into the next scene…

Question: When you get 5 conditions and are removed from a scene, when you are re-introduced into the next scene…

Question: When you get 5 conditions and are removed from a scene, when you are re-introduced into the next scene what do your conditions do? Do you remove some or all? Do you just keep them and get removed again if something affects you before getting rid of one? I’m reading through the playbook and not finding the answer to that question…

Just bought my copy of Secrets of AEGIS! uncontrollable Kermit-flail

Just bought my copy of Secrets of AEGIS! uncontrollable Kermit-flail

Just bought my copy of Secrets of AEGIS! uncontrollable Kermit-flail

…Erm. Anyway.

Really pleasing stuff. The playbooks, the new material on some of the coolest villains, the delightful potential of AEGIS’s moral relativity to create cool stories…

But what surprised me most was the idea of the Suits, and how it connects to a minor character mentioned in the MPDG file: the Grinning Man. I just watched Bedtime Stories’ episode on this mysterious entity, and have to wonder if he and the Suits are connected at all. Mayhaps Indrid Cold is one of the rare Suits who found a willing host without AEGIS’s help? Does this mean that the Mothman is also around in the Halcyon universe? Does the Grinning Man share the Suits’ goals? Are they allies? The possibilities make me giddy!