New potential GM here! As I’m optimistically looking towards the future, I’ve got a question about Advancement. Certain moves that everyone should be able to acquire are linked to elements of characters that are not necessarily transferable.
Ex. The Janus wants to take Venting Frustration from the Protege’s playbook. But they don’t have a mentor with a Label they denies. Do they acquire a mentor then? And does this mean they have to decide the mentor’s powers as well?
Son of Ex. The Doomed wants to take Words of the Past from the Legacy’s playbook. Does this mean they get a Legacy? Just one person or four of them? Do they also have to roll to see how their Legacy is feeling about them?
It’s easy to brush aside these questions by saying it wouldn’t be appropriate, but I can think of situations where they would be. The Janus finds another hero with a secret identity to help them along or the Doomed finds out they aren’t the first to struggle against this fate. And if it’s narratively and mechanically sound to take one of these conditional moves, what do?
I’ve got a few ideas, but I wanted to hear what other people thought first.