Very excited about this game.

Very excited about this game.

Very excited about this game.

There’s a superhero concept I’ve been keen to play for a while, and I’d love to hear some thoughts about how to make it workable in Masks. My conundrum is that I’d like to try a more introspective and conflicted version of The Bull, with a bit of The Nova’s fear of their own powers.

For this particular hero, I was thinking of re-writing The Love and The Rival to be The Balm and The Tormentor.

____ is your Balm. They helped you maintain control when you were on the edge.

____ is your Tormentor. They provoked you into doing something you deeply regret.

I’d be interested to hear what people think about that notion. Thanks.

I’m looking at running a one-shot for a mini-con in a few weeks, and was wondering if anyone had thoughts on…

I’m looking at running a one-shot for a mini-con in a few weeks, and was wondering if anyone had thoughts on…

I’m looking at running a one-shot for a mini-con in a few weeks, and was wondering if anyone had thoughts on “pre-gen” characters. I want to spend as little time as possible on character generation, but so much of the story comes out of the initial creation. So I’d like to have some balance.  Here’s what I was thinking:

Pre-select: 

Code Name

Playbook Moves

Let players choose:

Look

Power set (if applicable)

“When we first teamed up”

–Pros/cons on those choices?  

–And what about Backstory? It’s such a fun thing for players to create, and would be very time consuming for me to make up for all possible pre-gens, but at the same time, this could take a lot of time that we could be interacting.

–Also, what to do about things like the Protege’s Mentor, The Legacy’s Legacy, and similar things?

–Are there any playbooks I should just leave out for a one-shot/con game?

Mask Idea:

Mask Idea:

Mask Idea:

The robotic teenager, who starts without being able to take ANY debility but damaged (-1 to all rolls).

The core mechanic is getting in touch with human emotions; when you unlock a feeling, you unlock a new move, but gain the ability to take that affliction. (When you learn the meaning of Hope, Passion, Righteousness, you open yourself to Hopelessness, Anger and Insecurity, etc).

Update: Sounds like someone’s releasing “The Newborn” to embody this. In the future, we will be robots.

I’m new to the Masks group, so sorry if this has been covered.

I’m new to the Masks group, so sorry if this has been covered.

I’m new to the Masks group, so sorry if this has been covered.

Looking at the KS, with six sets of dice, does that imply a group size limit of six? I ask because my group, which would have seven players, is interested in it.

Thanks!

Two new stretch goals announced—both limited edition playbooks!

Two new stretch goals announced—both limited edition playbooks!

Two new stretch goals announced—both limited edition playbooks!

Originally shared by Magpie Games

Our first playset unlocked, our second well on its way, and two new stretch goals announced—more and more awesome piled onto the Masks Kickstarter, thanks to its amazing supporters!

http://kck.st/1M9vx7C

This is an overlay I will be using today when I run Masks.

This is an overlay I will be using today when I run Masks.

This is an overlay I will be using today when I run Masks. It is a modified version of the excellent overlay created by Sascha Müller, but I wanted some more screen space for me because I tend to talk with my hands.

(edit – if you want one that says GM, use this:

https://drive.google.com/file/d/0By6yKRv8PJv9aFRxQVNfZjNmOUk/view?usp=sharing)

Few more Villains as these are fun to do.

Few more Villains as these are fun to do.

Few more Villains as these are fun to do.

http://i112.photobucket.com/albums/n169/tonpa/Two-Face_zpsbrlew7yd.jpg

http://i112.photobucket.com/albums/n169/tonpa/Toyman_zps4lo7nc9b.jpg

http://i112.photobucket.com/albums/n169/tonpa/Manchester-Black_zpswexmaqjz.jpg

http://i112.photobucket.com/albums/n169/tonpa/Two-Face_zpsbrlew7yd.jpg