Hey all!

Hey all!

Hey all! Just a quick update on the MASKS ZINE!!!! Our contributors have been wonderful, and we’ve got a ton of content – articles on running masks for teenagers, one-shot modules, extra materials for play, and gorgeous fanart!!! We’re going to launch on Kickstarter in February – tentatively Feb 8 – and we will have both PDFs and physical zines as rewards!

I’m super excited to tell you that we will be paying our contributors!! Depending on the amount we raise, I’ll be able to pay our contributors $5-20 for their efforts. It’s not much, but it’s something.

If anyone has any questions about this project, or wants a last-minute in on it, please shoot me an email at thefanfavoritezine@gmail.com.

I’m really excited about this, and will be releasing some sneak previews soon!!!!!

Hello everyone.

Hello everyone.

Hello everyone. I recently posted the summary of the previous Masks campaign that I ran (which was also the first time I GM’d a Masks game). And I’m currently planning for another campaign, this time utilizing the Spiderweb playset from Masks: Unbound.

I have seen only one Actual Play of Masks (on Youtube) that used the Spiderweb playset (couldn’t find any podcasts of it) so I’m kind of going in blind. And I’d really like some help.

As listed in Unbound, a Neighbourhood has 1 of 5 Virtues:

Charity, Fortitude, Justice, Renewal, Solidarity

and 1 of 5 Vices:

Anger, Apathy, Greed, Jealousy, Laziness

Unbound gives examples of Solidarity and Apathy but not the rest. In the Actual Play I saw, they also used those specific 2, leaving me at a loss of examples for the other 8.

So, if anyone can give me some examples of the other Virtues and Vices, I’d be very grateful and have a good basis to go on portraying them in my upcoming campaign.

Thank you in advance.

In tonight’s episode of Masks I killed off an NPC.

In tonight’s episode of Masks I killed off an NPC.

In tonight’s episode of Masks I killed off an NPC. She sacrificed herself as a means to save a couple of others, one of which is a teen NPC who will likely become a villain in response to this tragedy.

That had always been in the design for these two NPCs, though the way it played out involved a PC rolling a 6 on a Defend roll, so now she feels like the death is entirely her character’s fault for failing.

The next session will likely begin with a lot of fantastic angst and grief as the characters deal with the fallout of this session (They were there because the soldier disobeyed a direct order and brought them to a fight beyond their pay grade).

After that, I will want to lighten things up a billion percent and get everyone’s spirits up. This was Homecoming night, so we’re due a fun Halloween episode. I’d love suggestions for fun, silly, lighthearted Halloween hijinks for teen supers to deal with. What do you guys recommend?

Hello everyone.

Hello everyone.

Hello everyone. I’m very happy to have received such a warm welcome to my previous post. And I’m also very happy to announce that the Masks campaign I’ve been running for the past 7 months have finally come to an end last Saturday (19 January 2019).

I made an Actual Play video series for the campaign as well as wrote down the campaign summary (which became freakishly long, as you can imagine).

Given below is the link to the Google Doc file of the Campaign Summary which also includes link to an Imgur album which lists and credits every single art and picture we used and the Youtube Playlist for the Actual Play.

This was my second time GMing ever and the first time I’ve ever actually completed a campaign. So this was very much a learning experience for me. I made lots of rookie GMing mistakes and I hope that I can use that knowledge to run future games much better.

Thank you for your interest and if you are insane enough to read through the following 90 pages of wall-of-text, then please let me know how you enjoyed the story and how I can do a better job.

https://drive.google.com/open?id=1ACVaYixw2OH9utDXrxfWbQ3yt054eUnkAYzNLapc9vI

Edit: The name of the campaign ‘The Gauntlet’ refers to a series of challenges. It is not made as a reference to any gloves or the Gauntlet RPG community (whose existence I wasn’t aware at the time I began the campaign).

The teenaged heroes of Masks: A New Generation: High Impact Heroics return, reeling from the discoveries they’ve…

The teenaged heroes of Masks: A New Generation: High Impact Heroics return, reeling from the discoveries they’ve…

The teenaged heroes of Masks: A New Generation: High Impact Heroics return, reeling from the discoveries they’ve made in the secret lab of the villain known as Plague Hack! Now that the team is reunited, though, they have some time to take stock, go over what they’ve learned, come to terms with Spitfire having been cloned, and . . . prepare to go to the Halcyon City High School #5 Semi-Formal Dance? Awkward moments, superpowered chaperones, a first kiss or two, and Morgan spiking the punch bowl aren’t the only things that might make this dance explosive, though. As things heat up on the dance floor, I step aside to talk about using old tricks for the fun of it, or How I Learned To Stop Worrying And Indulge In Clichés.

https://cannibalhalflinggaming.com/2019/01/19/adventure-log-masks-high-impact-heroics-pt-5/

In this session we get to see our legacy interacting with our janus’ civilian life in a dreaded meet the parents…

In this session we get to see our legacy interacting with our janus’ civilian life in a dreaded meet the parents…

In this session we get to see our legacy interacting with our janus’ civilian life in a dreaded meet the parents dinner.

https://soundcloud.com/lttn-podcast/ragtag-teens-masks-session-21

https://soundcloud.com/lttn-podcast/ragtag-teens-masks-session-21

I love this podcast about Powered by the Apocalypse games.

I love this podcast about Powered by the Apocalypse games.

I love this podcast about Powered by the Apocalypse games. Their latest episode is a new feature where they pair a game and a movie, discussing how to read the movie as if it’s a session of the game and how to play a game inspired by the movie.

The first pairing? Masks and Spider-Man: Into the Spider-Verse!

https://www.gauntlet-rpg.com/1-forward/movie-night-spider-man-and-masks

https://www.gauntlet-rpg.com/1-forward/movie-night-spider-man-and-masks

page 2 from our Campaign: Starfall.

page 2 from our Campaign: Starfall.

page 2 from our Campaign: Starfall. The group has found a mysterious food stuff that is causing them to be suspicious. It is referred to by the club members as Cthulhu-Os. Whilst searching the store room at the Club for more info about this product they activate a defense robot.

A player of mine picked the Scion playbook, and I noticed something about the Respect part – it says that losing…

A player of mine picked the Scion playbook, and I noticed something about the Respect part – it says that losing…

A player of mine picked the Scion playbook, and I noticed something about the Respect part – it says that losing Influence means you lose 1 Respect. But in the rules I don’t see any way of taking away the Influence that PCs have over someone. It’s not a MC move, it’s not a move for the Scion playbook, and they can’t spend Respect like most characters can spend Influence.

So for losing Respect would it be something that the NPC wouldn’t like the Scion doing? It seems like it would be easier to lose Respect then gain it, is that the intended effect?