A couple of things I’ve been wondering as I work on some more Japanese-inspired Skins.
First, has anyone added 0s to the stat arrays, rather than just using two sets of 1/-1? If my math is correct (and it may not be), there are only six possible starting stat configurations if you use only two 1s and two -1s. Using one 1, one -1, and two 0s (1/0/0/-1) adds another six possible configurations, while still keeping the total of the stats at 0. Thoughts? I don’t see some of the Skins I’m working on to be particularly bad or good at certain stats.
Second, how do people feel about not being given any optional moves at character creation? Meaning certain Skins would start with two or three “mandatory” moves only? Does that feel like too much of a straightjacket?