Shared for general interest

Shared for general interest

Shared for general interest

Originally shared by Brie “Beau” Sheldon

Playing Nice in Monsterhearts

There are a few things I know about my game playing preferences, but one is that I don’t have a lot of energy for negativity and meanness. Description: JD from Scrubs “[thinking] at that very moment, I fear I had divulged too much.” This is something that c…

My Witch just devised a new Hex as an advancement.

My Witch just devised a new Hex as an advancement.

My Witch just devised a new Hex as an advancement. It was mainly to keep in touch with her girlfriend three states away, but since dark magic can’t be THAT positive, the hex had to be a weapon of some sort.

Hot Flash

You caress the victim’s mind and whisper salacious thoughts that cause them to become uncontrollably aroused. They get the Condition Incredibly Horny. If the target is consenting, this hex doesn’t inflict the Condition and can instead allow an astral sexual intercourse between you and them, at a distance. They will fully remember it, and will recognize you as the astral figure who made love to them. This astral intercourse doesn’t trigger your Sex Move, nor the target’s.

Hey all, another question !

Hey all, another question !

Hey all, another question !

One thing we have a problem with, is : everyone’s gathering to play high school drama with monsters. It’s the basis of the game and the setting, and it’s what draws us to MH.

How do you maintain that setting for more than 2 sessions? As in: how doesn’t the setting go FUBAR the second one player unleashes their darkest self?

I mean, even one of the official examples is the Witch who causes her mother’s tongue to fall in the soup, twitch a bit (perfectly unnatural) and shrivel. In front of the whole family.

HOW do you recover from that without ruining the settings basis as “regular highschool life with horror”? How can the highschool daily life go on after that, multiplied by every player with whom it can happen? And for the tongue, we’re just talking about a family, it can be “fixed” if the Witch terrorises her family and trap them at home (but even then, goodbye normal life for that player). But when it happens in front of the whole school which gets half destroyed/killed in the process (hello, werewolf), I don’t see how you can salvage anything beyond that point.

As a corollary, how can you challenge the Vampire or the Queen when their powers let them hypnotise and control any inconvenient NPCs ? (since these powers work with their best stat, usually, 7-9 is usually the worst they can roll, and even that lets them succeed). So, how do you not have them easily take absolute control of the whole school (even city) in three sessions, through key officials under their thumb?

So, sure, one answer is “well that’s the point: to deal with the consequences”. And I agree, but the point is that everyone came at the table to play in a highschool setting with horrible social drama and crippling teen anxieties. So for that, you need an illusion of normalcy about the daily life, otherwise it’s another setting entirely.

I’m not we’re ot the only MH group who got faced with that problem, so I’d love to hear your thoughts. I’ve already been adivsed to try something like the Veil in White Wolf, whereas humans just can’t process supernatural and rationalize event againsts their best judgement and the evidence from their own eyes. It could work but it feels like it would remove the burden of responsability and consequences a bit too much. another advice was to do like Buffy, where the town is invaded by demons and vampires on a weekly basis but nobody notices because normal people just don’t want to see.

Hello!

Hello!

Hello!

We just rebooted our Monsterhearts game after a 3-years hiatus and it’s like starting anew: rediscovering the rules and all that. For example, everybody had forgotten that the MC didn’t roll dice.

Which caused a problem when she wanted to test me and see whether I succumbed to the charm of the most popular guy at school (a NPC).

Since she couldn’t roll for him, what we did was make me roll Cold and inverse the success ladder on “turning someone on”. 10+ was “resist”, “7-9” was a reaction or a string (the same as turning someone on), and 6- was a string + a reaction.

It worked well. Do you guys do other things like that? We would be interested to get a few ideas so that NPCs are less “passive” and subject entirely to what the PCs do. (because I have to point out, we’re very bad, as a group, to play characetrs who act against each other. We tried and didn’t like it, but don’t want to stop playing MH…)

My Tuesday group was going to play Blades in the Dark tonight.

My Tuesday group was going to play Blades in the Dark tonight.

My Tuesday group was going to play Blades in the Dark tonight. One of our players was out sick, though, and we didn’t want him to miss out on Blades. I started talking about a great Monsterhearts game I was in, and everyone was immediately like, “…Could we play that sometime? I mean, it’s not like you can run a oneshot of it tonight, right?” I cheerfully assured them I could.

I just got done running the first session. We used Jackson Tegu’s Small Town Allswell as a base, and kicked things off with a party. By the end of the session, two somewhat innocent people were dead, the monsters had all hooked up with each other, and they were all moments away from being attacked by a horde of mind-controlled classmate zombies.

Long story short, we’re now playing a monthly Monsterhearts game in addition to our Blades game. Thanks, Avery Alder!

Ok, I have a situation in game, how many times would you allow characters to Skirt Death?

Ok, I have a situation in game, how many times would you allow characters to Skirt Death?

Ok, I have a situation in game, how many times would you allow characters to Skirt Death?

Other words, should there be a limit or is there a limit?

Just recently started up a Monsterhearts 2 Series called Pinebox High (using the setting from pinnacle’s East Texas…

Just recently started up a Monsterhearts 2 Series called Pinebox High (using the setting from pinnacle’s East Texas…

Just recently started up a Monsterhearts 2 Series called Pinebox High (using the setting from pinnacle’s East Texas University, which our Cast will go to the University as they graduate high school in 3 seasons; which I’ll be pulling some things from the Urban Shadows game too, as they move into College and Adulthood), I wanted the game to be extra special so I created some custom Character Sheets (only the names are filled in, so they can mark their own Moves)

Enjoy!

Ron