I’m running a short Sagas of the Icelanders campaign at the mo, and I’ve noticed a problem with the female moves.

I’m running a short Sagas of the Icelanders campaign at the mo, and I’ve noticed a problem with the female moves.

I’m running a short Sagas of the Icelanders campaign at the mo, and I’ve noticed a problem with the female moves. Two out of four of them (Raise your Voice and Talk Sense and Entice a Man) have their only mechanical effect (besides risking an MC move) as a bonus/penalty to a roll. Which means that, mechanically speaking, they don’t affect NPCs at all.

This leaves women, who in theory are good at achieving results by talking and working through others, with exactly one tool to get an NPC to do what they want: Goad a Man to Action. (The fourth and final move is Lie with a Man to Conceive a Child, which is interesting but rather specialised, not to mention infrequent use.)

They are at their most powerful when influencing male PCs, therefore. So what do you do if your game has very few such characters? (Or maybe none?)

In our case we have one Godar (not sure how to do the funky nordic characters here, sorry), and that’s the only man. He’s quite old and not that physically ept. So what I perceive as the normal model, of men going off and doing physical deeds or falling out with each other, and the women kind of herding cats to stop them from getting killed, doesn’t seem to work so well here.

In this situation it feels a bit like the engine of the system has lost all its friction. The parts are still there, but they’re not engaging with each other, and I’m forced to fall back on MC moves, which is kind of exhausting, or fudging the two PC-oriented moves to work on NPCs as well, which feels like it’s probably not how things are meant to work.

Anyone come up against this? Any advice?

This is the rather raw PbtA hack I’ve been running with my “meat-space” group, and I realize I haven’t posted here…

This is the rather raw PbtA hack I’ve been running with my “meat-space” group, and I realize I haven’t posted here…

This is the rather raw PbtA hack I’ve been running with my “meat-space” group, and I realize I haven’t posted here (unless my memory is failing me). It’s generic (Thus I’m calling it the Generic Meat-Space System) since when I started running the game I’m using it for, I didn’t have a whole lot in mind beyond “multiverse science-fantasy where characters can be quickly made, and of a very wide variety”.

It’s been a lot of fun, and I plan to keep adding to it.

I’ve ran… I want to say 4-5 sessions of it now.

Hopefully someone else can have fun with it, or find something useful in it.

https://docs.google.com/document/d/11xXKQcuoBJBK9Oi08RbNZreAv4HezE4m2hek7IxW0E4

Aaron makes an entry into the Adventure Log with an Apocalypse World Tale about a band of miscreants known as…

Aaron makes an entry into the Adventure Log with an Apocalypse World Tale about a band of miscreants known as…

Aaron makes an entry into the Adventure Log with an Apocalypse World Tale about a band of miscreants known as Grandfather’s Bastards, doing what they can to preserve The Waystation – when they’re not facing off against one another, that is. Aside from the trouble the wastelanders got up to, Aaron talks about some of the struggles of getting the group to play Apocalypse World in the first place, how they were overcome, and some of the lessons he learned about that system while the rest of us were caught up in the psychic maelstrom.

https://cannibalhalflinggaming.com/2017/10/11/adventure-log-grandfathers-bastards-an-apocalypse-world-tale/

My wife recently called me a “Quesomancer” because I eat at Moe’s/Chipotle/Qdoba so much.

My wife recently called me a “Quesomancer” because I eat at Moe’s/Chipotle/Qdoba so much.

My wife recently called me a “Quesomancer” because I eat at Moe’s/Chipotle/Qdoba so much. So of course I had to rush home and make a “Southwestern” hack for PbtA 😀

I hope you get a kick out of reading it, at the very least. But I would love feedback, so feel free to comment on the doc!

https://docs.google.com/document/d/1LBfqDMV0RJDw3J1FSjEvdijDj-whofiFYyjLwfoVwfk/edit?usp=sharing

FICTIONAL HARM SYSTEM

FICTIONAL HARM SYSTEM

FICTIONAL HARM SYSTEM

I’ve posted on the Story-Games forum a piece of a larger PbtA fantasy project I would like to have feedback about.

Here:

http://www.story-games.com/forums/discussion/21322/unplayable-fantasy-pbta-fictional-harm-system

In this post I offer a heavily fiction first harm system meant to completely substitute DW health points and even AW harm segments, for both PCs and NPCs.

It’s supposed to make damage feel threatening and meaningful without necessarily making the PCs die like flies, while still allowing the GM to make other characters as fragile or resilient as needed.

The rest of the game system leveraging this core mechanic (moves, classes, etc) will come in future posts 🙂

http://www.story-games.com/forums/discussion/21322/unplayable-fantasy-pbta-fictional-harm-system

The Adventure Log begins a new chapter in Halcyon City, home to generations of superheroes who have defended it,…

The Adventure Log begins a new chapter in Halcyon City, home to generations of superheroes who have defended it,…

The Adventure Log begins a new chapter in Halcyon City, home to generations of superheroes who have defended it, with the latest generation of teenagers donning their costumes and deciding who they’re going to be. Played using Masks: A New Generation from Magpie Games the story of High Impact Heroics will follow a certain team of these young heroes as they fight for their place in the City’s history. In this Prologue we learn who they are and how they came together as a team, and then I talk about asking the questions needed to get your players to help build the world, in this game and others!

https://cannibalhalflinggaming.com/2017/10/06/adventure-log-high-impact-heroics-prologue/

Last episode of AW for a bit.

Last episode of AW for a bit.

Last episode of AW for a bit. Please enjoy as our players deal with the fallout of their actions from the last couple episodes!

Originally shared by Colin Matter

Hello! Please join the Wednesday Night Crew for our third session of Apocalypse World! Alex, Kaetlyn, and Kolton joined me to play in our very own apocalypse.  Please join Koo the Childthing, Kray the Faceless, and Wolf the Gunlugger as they return to…

http://wednesdaynightgame.wordpress.com/2017/10/04/apocalypse-world-session-04-side-c/

Update to #Wyrdish, my rules-light, Destiny-inspired, sci-fantasy PbtA hack about immortal wyrdens that can be run…

Update to #Wyrdish, my rules-light, Destiny-inspired, sci-fantasy PbtA hack about immortal wyrdens that can be run…

Update to #Wyrdish, my rules-light, Destiny-inspired, sci-fantasy PbtA hack about immortal wyrdens that can be run without a GM!

The backbone is being built now. Some of the classes still need more abilities to really flesh them out, I want to shoot for about 10-12 each. The races also need racial abilities filled in. Then there will be lists and tables all full of different prompts — items and weapons, places, enemies, trouble, treasure, story hooks, etc.

https://drive.google.com/open?id=0BwF75bfO6_4LVGtzUHpDVmM2UG8

Also check out the character sheet — you print it landscape and fold in half for a cute little minimalist four-page booklet/playbook.

https://drive.google.com/open?id=0BwF75bfO6_4LSUdDLTZfTkJ1b3M

https://drive.google.com/open?id=0BwF75bfO6_4LVGtzUHpDVmM2UG8

Tschai RPG — PBTA Planet of Adventure!

Tschai RPG — PBTA Planet of Adventure!

Tschai RPG — PBTA Planet of Adventure!

Do you like Jack Vance? How about games powered by the apocalypse? Maybe the beautiful production values of some of the french roleplaying games strike your fancy? Well, I am happy to be able to help!

I am pleased to announce that I’m the official english-language translator for the Tschai Roleplaying Game, by the french publisher 500 Nuances de Geek. This publisher secured the license for Jack Vance’s culturally-rich science-fantasy “Planet of Adventure” setting. They are currently crowdfunding a french roleplaying game in that setting on Ulule.com, the european equivalent to Kickstarter. The original game is being designed by the excellent game designer Tiburce Guyard, who is using the core of Dungeon World as his foundation. I will be working with him to prepare an english-language version of his design as the official translator.

I encourage you to take a look, and back it if you are interested!

https://www.ulule.com/tschai/

VIRTUACON — October 6-8

VIRTUACON — October 6-8

VIRTUACON — October 6-8

Here’s a World Wide Wrestling game on Friday, run by Lowell Francis, with seats available (as of this posting). Game registration is on Warhorn:

https://warhorn.net/events/virtuacon-17/schedule/2017/10/08/sessions/200217

Free online gaming con, VirtuaCon, is right around the corner, and the vast majority of its games still have seats available.

Entire event schedule: https://warhorn.net/events/virtuacon-17

(FYI – The listed GMT times are 4 hours ahead of EDT, and 7 hours ahead of PDT; so 9pm GMT is 5pm EDT and 2pm PDT.)

VirtuaCon is the gaming con of RPGgeek/BoardGameGeek:

https://boardgamegeek.com/guild/1922

Cheers