Playtesting AW: Dark Age
Many sheets of paper, one island stronghold.
Playtesting AW: Dark Age
Playtesting AW: Dark Age
Many sheets of paper, one island stronghold.
Another actual play post from my Apocalypse World game, the Climbers.
Another actual play post from my Apocalypse World game, the Climbers.
http://www.noordinaryobsession.com/2014/09/19/climbers-recap-second-session/
Our first run of the Dark Ages playtest went well tonight!
Our first run of the Dark Ages playtest went well tonight!
Stromholm
https://docs.google.com/drawings/d/16ud9onWp_939OHpT-goFlrrMIwmZaxbyjhl00CfmJXg/edit?usp=sharing
Hey guys, my new RPG powered by the Apocalypse is up on Kickstarter!
Hey guys, my new RPG powered by the Apocalypse is up on Kickstarter! It’s a PvP-focused implementation of the rules set in a Hunger Games/Battle Royale-style arena. http://kck.st/1r00Tpx
https://www.kickstarter.com/projects/1044009969/last-one-standing-your-guide-to-death-and-glory
The first original art for the #NahualRPG is done. Pencils are by Edgar Clement, color by me.
The first original art for the #NahualRPG is done. Pencils are by Edgar Clement, color by me.
Nahual is a Mexican role-playing game #poweredbytheapocalypse about nahuales hunting angels and demons. You can find more about it here http://en.nahualrpg.com and if you like what you see and want to support us, you can do it here: www.patreon.com/nahual
Anyone made any maps whilst playing AWDA?
Anyone made any maps whilst playing AWDA? I’d love to see what folks have come with as a means of locating peoples and places in their Dark Ages games.
Some people (I’m looking at you, James Stuart) want a little more in their cyberpunk adventures than just slapping…
Originally shared by As If
Some people (I’m looking at you, James Stuart) want a little more in their cyberpunk adventures than just slapping in some bioware and killing a bunch of techobaddies. This might be the ticket, recently announced by Green Hat Designs: “HEADSPACE” (now in playtesting). The game’s author Mark Richardson promises to deliver “Emotional Cyberpunk, Powered by the Apocalypse”…
http://www.greenhatdesigns.com/portfolio/projects/head-space/
Wherein I tackle the issue of survival in my zombie apocalypse RPG…
Wherein I tackle the issue of survival in my zombie apocalypse RPG…
Second half of my first session of Apocalypse World. The world is built, now to play:
Second half of my first session of Apocalypse World. The world is built, now to play:
http://www.noordinaryobsession.com/2014/09/05/climbers-recap-welcome-stumpland/
Contemplating a weekly lunchtime game at work.
Contemplating a weekly lunchtime game at work. What is everyone’s favorite AW hack or derivative? Are any of them better for one hour sessions than others? Right now contemplating AW or Urban Shadows and would love other ideas!