I’m very happy to announce that in the next episode of StoryAlways we’ll have the pleasure of interviewing Vincent…

I’m very happy to announce that in the next episode of StoryAlways we’ll have the pleasure of interviewing Vincent…

I’m very happy to announce that in the next episode of StoryAlways we’ll have the pleasure of interviewing Vincent Baker about his and Meguey Baker‘s new game The King is Dead, currently on Kickstarter. It’ll be this Friday of April 20th at 15:00 EDT on our Twitch channel. More info:

https://www.twitch.tv/events/A7BJYhkNQTqVg8xFG0jTGA

Demigods, the new PbtA game in development from Jason Mills is an Actual Play called Revelations: Demigods on Happy…

Demigods, the new PbtA game in development from Jason Mills is an Actual Play called Revelations: Demigods on Happy…

Demigods, the new PbtA game in development from Jason Mills is an Actual Play called Revelations: Demigods on Happy Jacks RPG.

We have a couple episodes up on

https://www.youtube.com/watch?v=QhhPnXQvr5A&list=PLw5f8WuA_WLjzAbWh_5IWy-iLp7vIN5I8

but the @happyjacksrpg podcast links are live too! Check us out!

http://www.happyjacks.org/demigods01-happy-jacks-rpg-actual-play-revelations-demigods-pbta/

Follow @ItsProbablyOK on Twitter or #demigodsPBTA for more updates and info! And check us out at happyjacks.org/live!

Hey there listeners!

Hey there listeners!

Hey there listeners! I’ve got the conclusion of our 9th recording session here for you. The episode is a little shorter than usual, but we have the whole group reunited finally after a long time getting there and Wolf lays out his plan for how to take out Mills’ complex. Please enjoy the show!

Originally shared by Colin Matter

Hello! Please join the Wednesday Night Crew for side C of the Ninth session of our Apocalypse World series! Alex, Kaetlyn, Kolton, and Matt joined me as usual for this, slightly shorter play session in our version of the volcanic apocalypse in a ruined…

http://wednesdaynightgame.wordpress.com/2018/04/18/apocalypse-world-session-09-side-c/

City Bus Driver Simulator ,Free Mobile App

City Bus Driver Simulator ,Free Mobile App

City Bus Driver Simulator ,Free Mobile App

Get it on your mobile device by just 1 Click

https://play.google.com/store/apps/details?id=city.bus.driver.simulator.coachbusgames.offroadcoachbus

City Bus Driver Simulator 3D: Coach Bus Games 2018 is the 2018’s latest simulation game that will allow you to play as a real big bus driver games! like driving a real bus! It’s time to drive various buses in the bus driver simulator. Enjoy the realistic city bus driver games that make this city bus driver simulator stand out from other Bus Driving.

#public transport simulator physics #bus driving simulator excitement #city bus passenger missions #bus driving simulator sounds #city bus passenger #city bus passenger dynamics # more public transport #simulator will follow shortly #transportation duty #follow4follow #like4like #Best_Apps #Gaming #Rumors #Google #City Bus Driver Simulator 3D #fort #night #city #final #battle #action #missions #challenging #adictive #thrilling #simulation #environment #games #android #3D #amazing #dangerous

https://play.google.com/store/apps/details?id=city.bus.driver.simulator.coachbusgames.offroadcoachbus

This is German language content, but here’s our discussion of Apocalypse World.

This is German language content, but here’s our discussion of Apocalypse World.

This is German language content, but here’s our discussion of Apocalypse World. We’re doing an entire season on PbtA games. Interview with Meg and Vincent Baker coming up next (in English).

http://www.3w6-podcast.com/podcast/2018/4/17/404-apocalypse-world

I’m homebrewing a PbtA game and want to include extensive vehicle use that doesn’t rely on playing a certain…

I’m homebrewing a PbtA game and want to include extensive vehicle use that doesn’t rely on playing a certain…

I’m homebrewing a PbtA game and want to include extensive vehicle use that doesn’t rely on playing a certain playbook and was hoping to find some examples of vehicles done well in existing PbtA games. Any recommendations would be appreciated!

Got a question regarding Impulse Drive by Adrian Thoen

Got a question regarding Impulse Drive by Adrian Thoen

Got a question regarding Impulse Drive by Adrian Thoen

Great read so far (v1.6)! A little fuzzy on the use of the Discharge Tag on pistols, shotguns, sniper rifles. Is the intent that once used, the character must make the Recover Move to reload before they can fire again?

I’ve often had problems using the Seduce & Manipulate move in Apocalypse World and the Parley move in Dungeon World…

I’ve often had problems using the Seduce & Manipulate move in Apocalypse World and the Parley move in Dungeon World…

I’ve often had problems using the Seduce & Manipulate move in Apocalypse World and the Parley move in Dungeon World , but until now I never tried to express them in a communicable form.

In the linked post I try to explain my gripes, and to offer a possible alternative solution. One that is now part of my personal DW reimagining, jokingly called #AdvancedDungeonWorldNext2 (or just #ADWN2 for short) (just a funny placeholder name for the project).

Am I the only one experiencing those problems?

What are YOUR problems with that move?

How do you like my alternative move?

https://plus.google.com/+AlessandroPiroddi/posts/CB6PvBs4bny

I just spent a week in post-apocalyptic Berlin.

I just spent a week in post-apocalyptic Berlin.

I just spent a week in post-apocalyptic Berlin. Radiation storms, psychic weirdness, mutant giant snails, political intrigue, and a murder mystery.

For the past three years, I’ve run a week-long larp in the spring for 20-25 high-school students. The most recent one just wrapped up on Friday April 13.

Bakerhousebrand LARP involves:

– designing a cohesive setting with NPCs, plots, lots of fraying ends of subplots to snag players

– creating specific physical artifacts to support the above

– assembling props and costumes and weapons

– spending from basically 9 AM to 3 PM for 5 days straight switching costumes and characters roughly every 15-30 minutes and doing full-throttle improvisational acting while keeping a watchful eye on the students

– supporting the plot threads the student leaders set in place

– helping implement the new plots kids come up with

– answering in-character and out-of-character questions

– minding the physical and emotional safety and well-being of the kids, including weapons safety and instruction on concepts like fire-walling, bleed, and spotlighting other players

– while on guest property and sorting out transportation shuttling and snacks, on a $30/kid budget.

Also 90% of the time on our feet and outside dealing with weather, ticks, and mosquitoes. Thank goodness it’s not poison ivy season yet.

For my patrons this month, I plan to write out a sketch of what I do, in part to share cool bits about it, in part as a way to get it all down in an orderly fashion in preparation for figuring out a wider way to share this style of LARP support for teenagers, especially in school or camp settings, possibly also for conventions. It’s a fair piece of work but super rewarding.

I’m posting about it here because it’s a PbtA Larp, and if I can get it into a shape that’s useful to other folks, I want you to know about it!

www.Neonri.com is looking for GMs (August 24-26 2018)

www.Neonri.com is looking for GMs (August 24-26 2018)

www.Neonri.com is looking for GMs (August 24-26 2018)

This year’s theme is late 20th century Retrofuturism (think but not limited to; Cyberpunk, Satanic Panic, Tales from the loop, and retro tabletop gaming). If you run games in other genres we love you too and will schedule you, but we do want to promote this years theme.

Please submit an event at http://www.neonri.com/index.php/contact/guest-event-form You will receive a GM badge for everyday to volunteer 4 hours or more, and access to the volunteer lounge.