Just Heroes: Origins Preview

Just Heroes: Origins Preview

Just Heroes: Origins Preview

I’ve completed the Origins Preview for Just Heroes now, so all the Origins have complete beginnings, traits, statuses and specials.

The next big job is to polish up the rules document, putting things in order, adding sections for tools and fronts and extending the agendas & principles to include things like secret identities.

https://drive.google.com/file/d/0B1iTjRUomaBXVFdfSjVGYXpzNjA/view?usp=sharing

Just Heroes: The Styles

Just Heroes: The Styles

Just Heroes: The Styles

This is an incomplete preview of the Style sheets for Just Heroes, with the special move for each Style being the most notably missing feature.

Of course, I spoke to soon earlier when I stated I was finished doing style moves, because I forgot the four Costumes, which are half Origin and half Style. 

https://drive.google.com/file/d/0B1iTjRUomaBXV0ZTSjNBSXZvdlE/view?usp=sharing

Troublemakers: New Kids

Troublemakers: New Kids

Troublemakers: New Kids

I’m still working on this, alongside Just Heroes, but here are a couple of the new playbooks I’ve created in the last couple of days.

 – The Twins: Suggested by Adam Goldberg (thanks for the enthusiastic support, Adam!)

 – The Joker: Completing an Unholy Trinity with The Mouth and The Devil!

https://drive.google.com/folderview?id=0B1iTjRUomaBXNTZ0dGdiODVaMms&usp=sharing

Another Skin for James Mullen’s Troublemakers, The Understudy.

Another Skin for James Mullen’s Troublemakers, The Understudy.

Another Skin for James Mullen’s Troublemakers, The Understudy.

Enjoy the fruits of Sibling Rivalry by constantly, constantly comparing yourself to others.

https://docs.google.com/document/d/15YrZvyyRrNjEOi0Tl70LcQDSIOD9qSeh8CZpMpxxraE/edit?usp=sharing

Well it took forever to do, but here is my revamped Guardian Jedi playbook.

Well it took forever to do, but here is my revamped Guardian Jedi playbook.

Well it took forever to do, but here is my revamped Guardian Jedi playbook. Now that I have this out of the way I can use it as a template for the other revamped playbooks for Star Wars. I still need to come up with all of the dark side moves, and the racial moves, but one step at a time. 

https://drive.google.com/file/d/0B0YPA8tYaa6cRzhjcGp0aEdVeFU/view?usp=sharing

Hot Damn, I think I just created a Paladin class for kids in Troublemakers!

Hot Damn, I think I just created a Paladin class for kids in Troublemakers!

Hot Damn, I think I just created a Paladin class for kids in Troublemakers!

https://drive.google.com/file/d/0B1iTjRUomaBXRmhxY3VnWUFyNEk/view?usp=sharing

The Wrangler Rewrite Help

The Wrangler Rewrite Help

The Wrangler Rewrite Help

The lovely Regine Bernhardt decided to play a Wrangler in a game of Apocalypse World so I decided it is finally the time to update this playbook. Johnstone Metzger made some awesome points about it here: http://www.story-games.com/forums/discussion/18311/apocalypse-world-writing-playbooks/p2 once but I was too lazy to fix it. 

So. The quick and easy thing would be to bring the Wrangler statline on par with the Driver. Reduce one stat at each thing by 1. 

Also adding your packs bonuses to hard/combat moves is probably a bad idea. I don’t know why I did that. The father of that move from Dungeon World doesn’t do that either. To fix that I should probably just define how you use your pack as a weapon. 

When you go aggro or seize by force with your animals you don’t get better at doing that. You can just use them instead of your fists or guns. So I guess they are 2 harm with the possibility of area? 

Maybe add a move to make you fight as a gang with them? Is that too Gunlugger? 

There were complains about the Primal Howl move but I don’t quite remember or understand what the problem is/was. 

I really really like the option of giving the Wrangler a Herd to tend to as a Gig but it reads bad as an advancement. I mean look at it. No hate for Patrick Henry Downs who did the layout but it just sticks out sore. There must be a better way to do this. Maybe just as a move? If I do it like that and add the gang move I probably have to many. 

Any other input people have on this? Just first thoughts. 

Hello everyone. I’m sorry if some of this was asked before, I didn’t find in the posts here.

Hello everyone. I’m sorry if some of this was asked before, I didn’t find in the posts here.

Hello everyone. I’m sorry if some of this was asked before, I didn’t find in the posts here.

1) Is there a list of revised moves for Apocalypse World?

2) Does anyone know a good set of playbooks to play a D&D-like game? (I know the Hyborian Saga playbooks and the GoT playbooks).

Thanks in advance.

Tonight should be character creation for my first time playing Apocalypse World, so I was wondering if folks have…

Tonight should be character creation for my first time playing Apocalypse World, so I was wondering if folks have…

Tonight should be character creation for my first time playing Apocalypse World, so I was wondering if folks have any playbook recommendations for a first-timer; playbooks that work well for newbs, and/or ones that don’t?

Is it possible to get a copy of the playbooks and playtest docs for AW2? How would a guy go about getting a copy?

Is it possible to get a copy of the playbooks and playtest docs for AW2? How would a guy go about getting a copy?

Is it possible to get a copy of the playbooks and playtest docs for AW2? How would a guy go about getting a copy?

Thanks

Andy