The Wrangler Rewrite Help
The Wrangler Rewrite Help
The lovely Regine Bernhardt decided to play a Wrangler in a game of Apocalypse World so I decided it is finally the time to update this playbook. Johnstone Metzger made some awesome points about it here: http://www.story-games.com/forums/discussion/18311/apocalypse-world-writing-playbooks/p2 once but I was too lazy to fix it.
So. The quick and easy thing would be to bring the Wrangler statline on par with the Driver. Reduce one stat at each thing by 1.
Also adding your packs bonuses to hard/combat moves is probably a bad idea. I don’t know why I did that. The father of that move from Dungeon World doesn’t do that either. To fix that I should probably just define how you use your pack as a weapon.
When you go aggro or seize by force with your animals you don’t get better at doing that. You can just use them instead of your fists or guns. So I guess they are 2 harm with the possibility of area?
Maybe add a move to make you fight as a gang with them? Is that too Gunlugger?
There were complains about the Primal Howl move but I don’t quite remember or understand what the problem is/was.
I really really like the option of giving the Wrangler a Herd to tend to as a Gig but it reads bad as an advancement. I mean look at it. No hate for Patrick Henry Downs who did the layout but it just sticks out sore. There must be a better way to do this. Maybe just as a move? If I do it like that and add the gang move I probably have to many.
Any other input people have on this? Just first thoughts.