Act Under Pressure or Mix It Up?
Act Under Pressure or Mix It Up?
In my Tuesday night game I had a player tracked down by a bounty hunter at a bar in the free fire zone. As a result of a miss on a move, they found themselves being handcuffed to the bounty hunter, who intended to take them in for contract hopping. What then followed was the character being marched out the front with a taser pressed into their back, still cuffed to our erstwhile bounty hunter. This is when the character tried to make their break for it, by head butting their captor.
This is the situation I found myself in. I went with Act Under Pressure since the character was being held at weapon point. I figured it was less a question of if the player could accomplish the goal, but if they had the nerve. My decision was partially based on the fact that the character was at a hefty disadvantage (cuffed and at taser point).
How would you resolve this sort of situation where two different moves could apply?