Hello everyone, I got few questions about cyberware.

Hello everyone, I got few questions about cyberware.

Hello everyone, I got few questions about cyberware.

1) If you already have a neural interface (let’s say data storage), do you need to go under the knife to install another module (like remote control) ?

2) Why cybercoms are not a neural interface module ? Same question for tactical compuer and skillwires

3) Can you connect to the matrix with cybercoms like a smartphone ? Or is it just like a radio transmission ?

4) Jack in suggest you have to plug yourself into the system physically , but remote control suggest wifi exist. Is there two kind of networks like in these days (wireless and wired) ? In this case, do wireless more oftenly used and wired is used in very secured areas ?

A Twitter I follow “Imaginary Cities” posts many awesome cyberpunk city images.

A Twitter I follow “Imaginary Cities” posts many awesome cyberpunk city images.

A Twitter I follow “Imaginary Cities” posts many awesome cyberpunk city images. I highly recommend checking it out for inspiration: @Oniropolis.

They just posted this blog they wrote. Check it out!

https://versions.killscreen.com/what-cyberpunk-was-and-what-it-will-be/

https://versions.killscreen.com/what-cyberpunk-was-and-what-it-will-be/

I’ve asked this else where but I’m having trouble figuring how cred works on the first mission of The Sprawl.

I’ve asked this else where but I’m having trouble figuring how cred works on the first mission of The Sprawl.

I’ve asked this else where but I’m having trouble figuring how cred works on the first mission of The Sprawl.

I have been doing some “upstream research” by loaning Apocalypse World from my local library.

I have been doing some “upstream research” by loaning Apocalypse World from my local library.

I have been doing some “upstream research” by loaning Apocalypse World from my local library. I knew the game was in the library and I decided to loan it because Hamish mentioned in another post about experience in that game. It really seems like it is good idea to read the Apocalypse World (I have not yet read it completely) if you are new to PbtA games like me.

This really helped me understand how Threat Clocks work by simply seeing couple of examples of those clocks. So, to make The Sprawl even more stand alone product I would suggest to add some visual examples of Threat clocks for example, if possible.

I’ve got a question about Corporate Clocks, specifically filling them out.

I’ve got a question about Corporate Clocks, specifically filling them out.

I’ve got a question about Corporate Clocks, specifically filling them out. I understand the general idea of them becoming much more serious at certain breakpoints, but I’m just at a loss at what sorts of things should go there. This is definitely a weak point for me in PbtA games where without something definite it’s hard for me to just jump in.

The Kurosawa Extraction legwork and mission clocks were great for cementing those mechanics for me, just doesn’t seem to be anything similar for corporate clocks. This is especially important to me because in the game I’m about to run the players decided to have a clock start at 00:00 so it ought to be interesting.

Long and short, anyone have example Corporate Clocks they’ve written up?

Their first mistake was to think they could tame the soul of a cat.

Their first mistake was to think they could tame the soul of a cat.

Their first mistake was to think they could tame the soul of a cat.

Their second mistake was to imagine they could improve it.

Their third mistake was to believe what they were experimenting on were still cats.

Their last mistake was not quite closing the cage door.

http://www.drivethrurpg.com/product/179572/CyberKittens-Project-Bakeneko

http://www.drivethrurpg.com/product/179572/CyberKittens-Project-Bakeneko

Bug on the playbooks sheet for the Killer, on cyberware section : “choose one” (choose two in the book).

Bug on the playbooks sheet for the Killer, on cyberware section : “choose one” (choose two in the book).

Bug on the playbooks sheet for the Killer, on cyberware section : “choose one” (choose two in the book).

Off the grid, but very Sprawlish somehow

Off the grid, but very Sprawlish somehow

Off the grid, but very Sprawlish somehow

I especially like the fact that the mural only comes together near a cathedral in a cave…

The bracing scale of the mural is fully visible only from the Mokattam Hill on the edge of the district, near a famous cathedral carved inside a cave.

Originally shared by Jovica Popovic

This is next level street art!

http://www.nytimes.com/2016/03/29/world/middleeast/cairo-mural-garbage.html?mwrsm=GooglePlus

The Sprawl One Shot Document v0.1 is online!

The Sprawl One Shot Document v0.1 is online!

The Sprawl One Shot Document v0.1 is online!

I’m trying to come up with a quick and dirty way to run The Sprawl for a con and one shot format by asking leading questions and seeing where it goes! 

I use this style for my Dungeon World games and I’m trying to steer it into The Sprawl. 

I’m curious to see what others have to say… even if it’s only “get rid of everything you wrote except the list of leading questions!”

http://bit.ly/1VSC52X