For the Downtown Data Heist one-shot do you still roll Get The Job given the way that it is structured with the job…

For the Downtown Data Heist one-shot do you still roll Get The Job given the way that it is structured with the job…

For the Downtown Data Heist one-shot do you still roll Get The Job given the way that it is structured with the job effectively having already been “gotten?”

If the PCs consistently play hard ball and then still inflict violence on compliant people is it fair to say they’ve…

If the PCs consistently play hard ball and then still inflict violence on compliant people is it fair to say they’ve…

If the PCs consistently play hard ball and then still inflict violence on compliant people is it fair to say they’ve developed a reputation for not leaving people alive and say that people aware of that reputation don’t respond to their threats anymore? This game doesn’t seem to have an equivalent of “Roll with something less,” or -x forward.

Question: S-harm and NPCs

Question: S-harm and NPCs

Question: S-harm and NPCs

How do you deal with PCs dealing S-harm to NPCs. Obviously if the NPC would normally be able to very little damage you can just have them incapacitated, but if you’re dealing with cybered up PriSec goons they should presumably be able to take multiple instances of S-harm. Should I just give S-harm harm a number when PCs use them?

Sorry if this is covered in the book. I read the Harm sections looking for an answer but may have missed it.

How do you keep the Mix It Up move from turning into D&D combat rounds?

How do you keep the Mix It Up move from turning into D&D combat rounds?

How do you keep the Mix It Up move from turning into D&D combat rounds? I’m concerned that players will approach potentially violent situations like they would in D&D or Shadowrun and just “I shoot one of the guards” instead of describing a complete sequence and objective.

How does Mix It Up work with harm and armor on NPCs? If the guards have harm and armor how do they achieve their objective if they can’t deal enough harm? Seems weird to take out a medium sized gang of guards in body armor using a single switchblade but the move seems to do that?

If their objective was incapacitating the security team how do they achieve their objective when the guards have 2 slots left on their harm clock?

I know a bunch of you have done cool stuff with logos for The Sprawl.

I know a bunch of you have done cool stuff with logos for The Sprawl.

I know a bunch of you have done cool stuff with logos for The Sprawl. Have any of you made any cool and compact* logos for the corps from the Downtown Dataheist?

* Like, dice-face sized…

I’m wondering about someone playing a Tech starting with the Gunsmith expertise.

I’m wondering about someone playing a Tech starting with the Gunsmith expertise.

I’m wondering about someone playing a Tech starting with the Gunsmith expertise. Would it be unreasonable for them to be able to start with a Targeting Suite in their Neural Interface, as opposed to RC Module or Data Storage, so they can use their firearms without having to rely on having a decent Meat rating.

I realise there are alternatives by taking other moves, but just wanted to get thoughts on this as an idea.

Assuming the fiction allows, can a character get the benefit of Help or Interfere more than once (e.g.

Assuming the fiction allows, can a character get the benefit of Help or Interfere more than once (e.g.

Assuming the fiction allows, can a character get the benefit of Help or Interfere more than once (e.g. from more than one Helper) on a single roll?

Can everyone Help with Get the Job, for instance? Can everyone Help the Killer Mix it Up for massive bonuses?

I’ve played some Apocalypse World and Uncharted Worlds, and run and played even more of Dungeon World. In DW, the move explicitly states you can only get the Aid bonus once. I couldn’t find anywhere in The Sprawl that said you could only get the Aid bonus once.

I want to rule that you get the bonus just once, because I want to minimize extraneous die rolls. But I’d rather point to RAW, cite a a page, and say “yeah, it says so here on page XX” (problem is, it doesn’t seem to say that)

I ran my first game last night and it went pretty well I think.

I ran my first game last night and it went pretty well I think.

I ran my first game last night and it went pretty well I think. One thing that came up was my Hacker wanted to find the location of another player by tracing a text message they had sent. This absolutely seems to me to be something the Hacker could do. But I was at a loss for how it would work. Does it fall under the category of “there isn’t a move you just do it?” Do they need to do some limited matrix run in a telecommunications system? Should I just make a custom move for it? Thoughts?