I’ve been chatting a lot with my players about what is and isn’t working for them about this game, and I’m hoping to…

I’ve been chatting a lot with my players about what is and isn’t working for them about this game, and I’m hoping to…

I’ve been chatting a lot with my players about what is and isn’t working for them about this game, and I’m hoping to get some GMing advice from you folks to fix the “not working” parts. Namely…

1. Marking factions to advance

They HATE to “split the party,” making it hard to interact with multiple factions per session. I’ve mitigated the issue somewhat by letting them mark the faction of their choice if they contribute to the campaign log, and I figure I need to bring more factions to them – e.g., get FBI agents from Mortality actively tailing them – but I’m open to other ideas.

2. Using Debts … like, at all

I call in a few NPC Debts per session myself, but not sure what else I can do.

3. Tailoring actions to moves

I try to encourage them to just tell me what they want to do and let me figure out the move, but this is an especially tall order when you need to pick specific moves if you ever want to advance. I’m wondering if there’s anything else I can do to make this work more smoothly (aside from “play more often than every other month so they finally memorize the moves,” which is unfortunately not possible to schedule right now).

Thanks in advance for any input!

So I’m new to Urban Shadows (got the corebook in the Bundle of Holding) and love the game so far, but I’m really…

So I’m new to Urban Shadows (got the corebook in the Bundle of Holding) and love the game so far, but I’m really…

So I’m new to Urban Shadows (got the corebook in the Bundle of Holding) and love the game so far, but I’m really curious about all of the upcoming content. Could someone summarize the new playbooks for me, and will they be available to non-backers down the road? Are there previews or playtest documents I could skim?

How do people in the UK typically print out their playbooks?

How do people in the UK typically print out their playbooks?

How do people in the UK typically print out their playbooks? The layout doesn’t map well from US legal to US letter/UK A4 printing, and you end up with a whole bunch of white space around the edges of the page. I know there were murmurings of EU-friendly archetype print-outs – any idea if they ever reared their heads?

In the interim, any tips for actually making the playbooks fit neatly on our paper?

7th Chapter from the 2nd Season in our Urban Shadows campaign.

7th Chapter from the 2nd Season in our Urban Shadows campaign.

7th Chapter from the 2nd Season in our Urban Shadows campaign.

This is the longest US campaign i’ve gamemastered (3 in total).

We play in the city of Madrid (spain), and at this time I got plenty of material. Factions, custom moves. city moves, conspiracy counters, characters, backstory… but can’t publish it yet :P, dont want to spoil my players.

PS: text is in spanish, sorry.

So I’m confused, will non-backers ever be able to buy Dark Streets or the missing archetypes (such as Immortal or…

So I’m confused, will non-backers ever be able to buy Dark Streets or the missing archetypes (such as Immortal or…

So I’m confused, will non-backers ever be able to buy Dark Streets or the missing archetypes (such as Immortal or King)?

Congrats to Urban Shadows for the silver Ennie in “Best Rules”!

Congrats to Urban Shadows for the silver Ennie in “Best Rules”!

Congrats to Urban Shadows for the silver Ennie in “Best Rules”!

Originally shared by Tim B

It’s the latest Pocket-Sized Play, The Gauntlet’s premiere actual play podcast! We return to Magpie Games’s Urban Shadows by Andrew Medeiros & Mark Diaz Truman, set in gentrifying Portland, OR!

Big thanks to our guest Saffire Rainbo, and thanks as always to players Timothy Bennett and Tor Droplets.What’d you all think of the episode? Let us know in the comments!

http://www.gauntlet-rpg.com/pocket-sized-play/urban-shadows-002-southeast-portland

Hi all

Hi all

Hi all,

how do you create NPC for US?

I use to create NPC like DW monsters, because I’ve found some problems using only informations given in the corebook.

In particular when I need moves to react to players moves. For examples, if I create an NPC mage, I need spells in the form of moves, to have an idea of what he can do. But in US corebook there are no informations about NPC moves.

 

So I am planning on starting an Urban Shadows game with my group, but the archetypes people are looking at playing…

So I am planning on starting an Urban Shadows game with my group, but the archetypes people are looking at playing…

So I am planning on starting an Urban Shadows game with my group, but the archetypes people are looking at playing are the Aware, the Hunter, the Oracle and the Wizard. Are we going to have problems with only two of the Factions present in among the players? Should I maybe have some of the players start in a different faction than the normal one?