I didn’t really get until we played our first session that there really no mechanic for opposed rolls.

I didn’t really get until we played our first session that there really no mechanic for opposed rolls.

I didn’t really get until we played our first session that there really no mechanic for opposed rolls. Granted, the span of abilities is pretty narrow, but it is definitely unusual to just have a flat difficulty to make stuff happen no matter what. Anyone have thoughts on what the intent was here? Or any issues in play?