This might also be of interest:
Originally shared by Markus Wagner
And in short succession the third episode of season 1 of Monsterhearts: Devil Falls, AK
http://wingsfate.blogspot.de/2013/03/monsterhearts-devil-falls-ak-episode-3.html
This might also be of interest:
This might also be of interest:
Originally shared by Markus Wagner
And in short succession the third episode of season 1 of Monsterhearts: Devil Falls, AK
http://wingsfate.blogspot.de/2013/03/monsterhearts-devil-falls-ak-episode-3.html
And in short succession the third episode of season 1 of Monsterhearts: Devil Falls, AK
And in short succession the third episode of season 1 of Monsterhearts: Devil Falls, AK
http://wingsfate.blogspot.de/2013/03/monsterhearts-devil-falls-ak-episode-3.html
This maybe of interest overhere as well…
This maybe of interest overhere as well…
Originally shared by Markus Wagner
A bit overdue: Episode 2 of Season 1 Monsterhearts: Devil Falls, AK.
http://wingsfate.blogspot.de/2013/03/monsterhearts-devil-falls-ak-episode-2.html
A bit overdue: Episode 2 of Season 1 Monsterhearts: Devil Falls, AK.
A bit overdue: Episode 2 of Season 1 Monsterhearts: Devil Falls, AK.
http://wingsfate.blogspot.de/2013/03/monsterhearts-devil-falls-ak-episode-2.html
My session prep for tomorrow.
My session prep for tomorrow.
http://wingsfate.blogspot.de/2013/03/monsterhearts-session-prep.html
Another Monsterhearts Actual Play. This time via Google Hangout in Cardiff again.
Another Monsterhearts Actual Play. This time via Google Hangout in Cardiff again.
http://wingsfate.blogspot.de/2013/03/monsterhearts-cardiff-wales-episode-2.html
Devil Falls, a Monsterheart Actual Play Report, Episode 1×01
Devil Falls, a Monsterheart Actual Play Report, Episode 1×01
http://wingsfate.blogspot.de/2013/03/actual-play-of-monsterhearts-devil.html
On Friday we played Monsterhearts. This is what happened:
On Friday we played Monsterhearts. This is what happened:
http://wingsfate.blogspot.de/2013/03/actual-play-of-monsterhearts-devil.html
This might just be plain silly.
This might just be plain silly… Advancement has a definite nine options for each character. If you do not erase the Advancement at one point, they’ll be filled up after about two seasons. I understand that Apocalypse World tells you not erase the Advancements. But Monsterhearts functions differently. I wouldn’t feel too bad about allowing the players to erase their Advancements at the beginning of a new season. Okay, they erase the Advancements but get to keep the moves, stats and gang the bought. Would that unbalance the game?
I am reposting here, cause this could also be of interest.
I am reposting here, cause this could also be of interest.
Originally shared by Markus Wagner
Is there a reason why a menace doesn’t have a countdown clock or a grim portents? Could those be added without breaking something?