This might just be plain silly.

This might just be plain silly.

This might just be plain silly… Advancement has a definite nine options for each character. If you do not erase the Advancement at one point, they’ll be filled up after about two seasons. I understand that Apocalypse World tells you not erase the Advancements. But Monsterhearts functions differently. I wouldn’t feel too bad about allowing the players to erase their Advancements at the beginning of a new season. Okay, they erase the Advancements but get to keep the moves, stats and gang the bought. Would that unbalance the game?

I am reposting here, cause this could also be of interest.

I am reposting here, cause this could also be of interest.

I am reposting here, cause this could also be of interest.

Originally shared by Markus Wagner

Is there a reason why a menace doesn’t have a countdown clock or a grim portents? Could those be added without breaking something?