A quick question about Condition Thresholds for the bad guys.

A quick question about Condition Thresholds for the bad guys.

A quick question about Condition Thresholds for the bad guys. If I have a villain who has 1 Condition Threshold/player (so like 4), do Mild Conditions take up one slot there, Moderates take up two slots, and Critical Conditions take up 3? So this Villain could take up to 4 mild conditions or 1 Critical and one mild? Or two moderate?

Is this how things work?

One more question! Powers.

One more question! Powers.

One more question! Powers.

Push is a move that allows you to try additional things that are not actually on your powers profile. Is there any mechanical difference between powers already on your power profile at different levels?

For example, if I have “Wipe the floor with the world’s best fighters” as my Simple and “Dodge out of the way of bullets” as my Difficult do these powers work in any way differently from each other or are they simply areas that I can compare to when I Push?

Thanks!

Hey all! Just got my hard copy a few weeks back and decide to crank it open finally!

Hey all! Just got my hard copy a few weeks back and decide to crank it open finally!

Hey all! Just got my hard copy a few weeks back and decide to crank it open finally!

I had a question about powers (forgive me if it has already been asked!). I understand that the level of power you use to push (simple, difficult or borderline) determines the severity of condition you take off you fall. Where does Possible come on? What happens if you push a power that is in the possible category? Does it function simply as a gatekeeper for things you can and can’t push?

Any help would be much appreciated!