I’m confused about the healing rules. The full text says once you receive proper attention, erase one faint or critical every day or two, and one grievous every week. Why would critical harm heal faster than grievous?
The Basic Moves contradict all of this. They say that once you receive proper care you erase 1-2 harm every day. Which is correct?
Let’s run through a scenario. I have two characters: one takes a baseball bat to the head and ends up marking his faint and 1 grievous box (concussion). The other takes multiple bullet wounds and ends up with one critical box checked. They rush to the hospital, and get medical attention.
What happens if they get patched up, get the bullets out, grab some ibuprofen and head out in a couple of hours?
What happens if they take it easy for a while?
When do they get to erase harm boxes?
Do annoyances from the injuries last beyond the harm boxes? (I’m thinking when someone has broken their arm, but has rested a day gotten a cast, and feels otherwise healthy)