Doesn’t the Godi move “Ring of Oaths” sound too on the weak side

Doesn’t the Godi move “Ring of Oaths” sound too on the weak side

Doesn’t the Godi move “Ring of Oaths” sound too on the weak side ? It reads: ” When an oath is sweared under your ring, both parties gain a bond with each other”.

Right now I’m not seeing much use for it from a practical standpoint. Perhaps allowing the Godi also gain a bond with one of the parties (or even with both) would make it more attractive. Have someone seen this movie action ? What are your thoughts ?

How about letting moves subtract Bonds others have with you ? Example:

How about letting moves subtract Bonds others have with you ? Example:

How about letting moves subtract Bonds others have with you ? Example:

“When you give someone a gift, gain a bond with them, or subtract one bond they have with you, your choice.”

Depending on the situation it seems it could be more advantageous to deny people of bonds, then getting bonds with them. And most of times this could be easily justified in the fiction ( “Here, this is for you. Now we’re even” ).

Has anyone thought about this before ?

Any tips on how to use the Voelva move from the Seidkona ?

Any tips on how to use the Voelva move from the Seidkona ?

Any tips on how to use the Voelva move from the Seidkona ?

Is the MC supposed to take the vision described by the player and make it happen ? Or just take it as a broad direction to follow as reasonably possible ? Something else entirely ?

Thanks in advance.

After three game sessions, I was thinking about posting a review here, but I changed my mind and will be posting…

After three game sessions, I was thinking about posting a review here, but I changed my mind and will be posting…

After three game sessions, I was thinking about posting a review here, but I changed my mind and will be posting only this:

1. When I presented SotI to my brother: he takes a look “Oh come on, another of your hipster games! No way we are going to play this. Look at this art! Its silly, man! Besides that, we already have that Yggdrasill on line and thats so much more gorgeous and beautiful! Its certainly must be a better game! “

2. After a couple bottles of beer, he decides to hear me describe a little of the game to him. “Hmmm.. so youre saying we will be a clan of sorts just like in King of Dragon Pass ? And we will be totally free to manage our lands, bick our neighbours, plunder far lands, etc as we wish ? And the rules activelly support this kind of freeform open-ended gameplay ? Hmmm.. I admit this sounds neat”

3. Three short, experimental sessions later: “Wow… thats… huh…. Im speechless! This is like anything we have played before! Its like a totally different evolutionary path from the kind of RPGs we are used to play. Here its like the rules reinforce the narrative or something! Its so liberating and fun ! I cant see myself going back to our Shadowrun and D&D tables! ….in fact, I will tell you: THIS IS THE BEST GAME I’VE EVER PLAYED!”

Hehehe. I just happen to agree with him. Im even liking this more than Apocalypse World. So, thanks Gregor Vuga . You just made a couple brothers very happy. (oh, and thanks Daniele Di Rubbo too for some great clarifications and insights on the rules! 😉 )

Some doubts that came up while reading the book:

Some doubts that came up while reading the book:

Some doubts that came up while reading the book:

1. How women deal with violence in terms of moves ? I undestand men have “Accept physical challenge” for this, but how about women ? Do they have to straight “Tempt fate” ?

2. How do you guys run combat between two players, like a duel/Holmganga ? Assuming the fictional positioning is balanced (same weapon range, ground level, etc), do you ask both to “Endure grave harm” straight away ? Or ask them to “Accept physical challenge” first, and only then ask for “Enduring grave harm” depending on the outcomes ? Or some other way ?

Thanks!

Does someone know of a SKALD playbook ? If so, please, lemme know.

Does someone know of a SKALD playbook ? If so, please, lemme know.

Does someone know of a SKALD playbook ? If so, please, lemme know.

I was trying to scratch some ideas to create this playbook and came up with the following analysis: from the “core” roles, The Man and the Woman are the clan providers, The Godi and Matriarch are the clan “controllers”, and the Huscarl and Shieldmaiden are the clan warriors. That makes the Seidkona a kind of a lone clan “troublemaker” (kind of the opposite from Matriarch and Godi). So it seems natural that the Skald could be a good “pair” to the Seidkona in the troublemakers role. What do you guys think ?

Going further, I envisioned the following moves for the Skald: 

– an “insult-amplifying” one

– a reputation boosting poem (for someone else)

– a silvertongue/female seduction one (think the trouble this ould cause!)

– a silver earning one (though chanting/poems reciting sessions)

– a morale boosting one (+1 forward for challenges ?)

– dead praising poem (allows bond use for increasing chance of Valhalla/gaining 3 hold after death for killed characters)

–  if someone asks if you are saying the truth, the answer is always yes

Thats more or less it. houghts ? 🙂

Hi there! Do someone know where I can find the stylish SotI playbooks as seen in this picture here:

Hi there! Do someone know where I can find the stylish SotI playbooks as seen in this picture here:

Hi there! Do someone know where I can find the stylish SotI playbooks as seen in this picture here: 

https://www.flickr.com/photos/kensanata/16908864152/

Thanks in advance!

https://www.flickr.com/photos/kensanata/16908864152